extends Node # An example p2p chat client. var peer = WebRTCPeerConnection.new() # Create negotiated data channel. var channel = peer.create_data_channel("chat", {"negotiated": true, "id": 1}) func _ready(): # Connect all functions. peer.connect("ice_candidate_created", self, "_on_ice_candidate") peer.connect("session_description_created", self, "_on_session") # Register to the local signaling server (see below for the implementation). Signaling.register(get_path()) func _on_ice_candidate(mid, index, sdp): # Send the ICE candidate to the other peer via signaling server. Signaling.send_candidate(get_path(), mid, index, sdp) func _on_session(type, sdp): # Send the session to other peer via signaling server. Signaling.send_session(get_path(), type, sdp) # Set generated description as local. peer.set_local_description(type, sdp) func _process(delta): # Always poll the connection frequently. peer.poll() if channel.get_ready_state() == WebRTCDataChannel.STATE_OPEN: while channel.get_available_packet_count() > 0: print(get_path(), " received: ", channel.get_packet().get_string_from_utf8()) func send_message(message): channel.put_packet(message.to_utf8())