[gd_scene load_steps=4 format=2] [sub_resource type="SpatialMaterial" id=1] resource_name = "Material" params_diffuse_mode = 1 roughness = 0.0 [sub_resource type="ArrayMesh" id=2] surfaces/0 = { "aabb": AABB( -1, -1, -1, 2, 2, 2 ), "array_data": PoolByteArray( 147, 59, 147, 59, 255, 187, 0, 60, 43, 43, 145, 0, 201, 59, 194, 38, 147, 59, 147, 187, 255, 187, 0, 60, 43, 213, 145, 0, 201, 59, 201, 59, 147, 187, 147, 187, 0, 188, 0, 60, 213, 213, 145, 0, 194, 38, 201, 59, 147, 187, 147, 59, 0, 188, 0, 60, 213, 43, 145, 0, 194, 38, 194, 38, 147, 59, 147, 187, 0, 60, 0, 60, 43, 213, 111, 0, 201, 59, 201, 59, 147, 59, 147, 59, 0, 60, 0, 60, 43, 43, 111, 0, 201, 59, 194, 38, 147, 187, 147, 59, 255, 59, 0, 60, 213, 43, 111, 0, 194, 38, 194, 38, 147, 187, 147, 187, 255, 59, 0, 60, 213, 213, 111, 0, 194, 38, 201, 59, 0, 188, 147, 187, 147, 59, 0, 60, 145, 213, 43, 0, 194, 38, 201, 59, 0, 188, 147, 59, 147, 59, 0, 60, 145, 43, 43, 0, 194, 38, 194, 38, 255, 187, 147, 59, 147, 187, 0, 60, 145, 43, 213, 0, 201, 59, 194, 38, 255, 187, 147, 187, 147, 187, 0, 60, 145, 213, 213, 0, 201, 59, 201, 59, 147, 59, 0, 60, 147, 187, 0, 60, 43, 111, 213, 0, 201, 59, 194, 38, 147, 187, 0, 60, 147, 187, 0, 60, 213, 111, 213, 0, 194, 38, 194, 38, 147, 187, 0, 60, 147, 59, 0, 60, 213, 111, 43, 0, 194, 38, 201, 59, 147, 59, 0, 60, 147, 59, 0, 60, 43, 111, 43, 0, 201, 59, 201, 59, 0, 60, 147, 187, 147, 187, 0, 60, 111, 213, 213, 0, 201, 59, 201, 59, 0, 60, 147, 59, 147, 187, 0, 60, 111, 43, 213, 0, 201, 59, 194, 38, 255, 59, 147, 59, 147, 59, 0, 60, 111, 43, 43, 0, 194, 38, 194, 38, 0, 60, 147, 187, 147, 59, 0, 60, 111, 213, 43, 0, 194, 38, 201, 59, 147, 59, 147, 187, 255, 187, 0, 60, 43, 213, 145, 0, 201, 59, 0, 60, 0, 60, 147, 187, 147, 187, 0, 60, 111, 213, 213, 0, 0, 60, 27, 60, 147, 59, 0, 188, 147, 187, 0, 60, 43, 145, 213, 0, 201, 59, 27, 60, 147, 59, 0, 188, 147, 59, 0, 60, 43, 145, 43, 0, 201, 59, 201, 59, 0, 60, 147, 187, 147, 59, 0, 60, 111, 213, 43, 0, 0, 60, 201, 59, 147, 59, 147, 187, 0, 60, 0, 60, 43, 213, 111, 0, 201, 59, 0, 60, 147, 187, 0, 188, 147, 59, 0, 60, 213, 145, 43, 0, 194, 38, 201, 59, 147, 187, 147, 187, 255, 59, 0, 60, 213, 213, 111, 0, 194, 38, 255, 59, 0, 188, 147, 187, 147, 59, 0, 60, 145, 213, 43, 0, 0, 0, 201, 59, 255, 187, 147, 187, 147, 187, 0, 60, 145, 213, 213, 0, 0, 0, 194, 38, 147, 187, 147, 187, 0, 188, 0, 60, 213, 213, 145, 0, 194, 38, 0, 0, 147, 187, 0, 188, 147, 187, 0, 60, 213, 145, 213, 0, 194, 38, 194, 38, 0, 60, 147, 59, 147, 187, 0, 60, 111, 43, 213, 0, 0, 0, 194, 38, 147, 59, 147, 59, 255, 187, 0, 60, 43, 43, 145, 0, 194, 166, 0, 0, 147, 59, 0, 60, 147, 187, 0, 60, 43, 111, 213, 0, 194, 166, 194, 38, 147, 59, 0, 60, 147, 59, 0, 60, 43, 111, 43, 0, 201, 59, 0, 60, 147, 59, 147, 59, 0, 60, 0, 60, 43, 43, 111, 0, 201, 59, 27, 60, 255, 59, 147, 59, 147, 59, 0, 60, 111, 43, 43, 0, 255, 59, 27, 60, 0, 188, 147, 59, 147, 59, 0, 60, 145, 43, 43, 0, 0, 0, 201, 59, 147, 187, 147, 59, 255, 59, 0, 60, 213, 43, 111, 0, 194, 38, 255, 59, 147, 187, 147, 59, 0, 188, 0, 60, 213, 43, 145, 0, 194, 38, 0, 60, 255, 187, 147, 59, 147, 187, 0, 60, 145, 43, 213, 0, 0, 0, 27, 60, 147, 187, 0, 60, 147, 187, 0, 60, 213, 111, 213, 0, 194, 38, 27, 60, 0, 60, 147, 187, 147, 187, 0, 60, 111, 213, 213, 0, 0, 0, 194, 38, 0, 60, 147, 187, 147, 59, 0, 60, 111, 213, 43, 0, 0, 0, 201, 59, 147, 59, 0, 188, 147, 59, 0, 60, 43, 145, 43, 0, 194, 166, 201, 59, 147, 59, 0, 188, 147, 187, 0, 60, 43, 145, 213, 0, 194, 166, 194, 38, 147, 59, 147, 187, 255, 187, 0, 60, 43, 213, 145, 0, 201, 59, 0, 0, 147, 59, 0, 188, 147, 187, 0, 60, 43, 145, 213, 0, 201, 59, 194, 38, 0, 60, 147, 59, 147, 187, 0, 60, 111, 43, 213, 0, 0, 60, 194, 38, 0, 60, 147, 187, 147, 187, 0, 60, 111, 213, 213, 0, 0, 60, 201, 59, 255, 59, 147, 59, 147, 59, 0, 60, 111, 43, 43, 0, 0, 0, 194, 38, 147, 59, 147, 59, 0, 60, 0, 60, 43, 43, 111, 0, 194, 166, 194, 38, 147, 59, 147, 187, 0, 60, 0, 60, 43, 213, 111, 0, 194, 166, 201, 59, 147, 187, 0, 188, 147, 187, 0, 60, 213, 145, 213, 0, 201, 59, 0, 60, 147, 187, 0, 188, 147, 59, 0, 60, 213, 145, 43, 0, 194, 38, 0, 60, 0, 188, 147, 59, 147, 59, 0, 60, 145, 43, 43, 0, 0, 0, 194, 38, 0, 188, 147, 187, 147, 59, 0, 60, 145, 213, 43, 0, 0, 0, 201, 59, 255, 187, 147, 187, 147, 187, 0, 60, 145, 213, 213, 0, 0, 0, 201, 59, 255, 187, 147, 59, 147, 187, 0, 60, 145, 43, 213, 0, 0, 0, 194, 38, 255, 59, 147, 59, 147, 59, 0, 60, 111, 43, 43, 0, 255, 59, 201, 59, 0, 60, 147, 59, 147, 187, 0, 60, 111, 43, 213, 0, 0, 60, 194, 38, 147, 59, 147, 59, 255, 187, 0, 60, 43, 43, 145, 0, 201, 59, 0, 0, 147, 187, 147, 59, 0, 188, 0, 60, 213, 43, 145, 0, 194, 38, 0, 0, 147, 59, 147, 59, 0, 60, 0, 60, 43, 43, 111, 0, 201, 59, 0, 60 ), "array_index_data": PoolByteArray( 0, 0, 2, 0, 1, 0, 0, 0, 3, 0, 2, 0, 4, 0, 6, 0, 5, 0, 4, 0, 7, 0, 6, 0, 8, 0, 10, 0, 9, 0, 8, 0, 11, 0, 10, 0, 12, 0, 14, 0, 13, 0, 12, 0, 15, 0, 14, 0, 16, 0, 18, 0, 17, 0, 16, 0, 19, 0, 18, 0, 20, 0, 22, 0, 21, 0, 23, 0, 25, 0, 24, 0, 26, 0, 28, 0, 27, 0, 29, 0, 31, 0, 30, 0, 32, 0, 34, 0, 33, 0, 35, 0, 37, 0, 36, 0, 14, 0, 39, 0, 38, 0, 40, 0, 42, 0, 41, 0, 43, 0, 45, 0, 44, 0, 43, 0, 46, 0, 45, 0, 30, 0, 48, 0, 47, 0, 30, 0, 31, 0, 48, 0, 1, 0, 49, 0, 0, 0, 1, 0, 50, 0, 49, 0, 25, 0, 26, 0, 27, 0, 25, 0, 23, 0, 26, 0, 44, 0, 52, 0, 51, 0, 44, 0, 53, 0, 52, 0, 8, 0, 54, 0, 11, 0, 8, 0, 55, 0, 54, 0, 7, 0, 56, 0, 6, 0, 7, 0, 57, 0, 56, 0, 58, 0, 3, 0, 59, 0, 58, 0, 2, 0, 3, 0, 12, 0, 60, 0, 15, 0, 12, 0, 61, 0, 60, 0, 62, 0, 13, 0, 63, 0, 62, 0, 12, 0, 13, 0, 15, 0, 39, 0, 14, 0, 15, 0, 64, 0, 39, 0, 14, 0, 59, 0, 13, 0, 14, 0, 38, 0, 59, 0, 48, 0, 26, 0, 23, 0, 48, 0, 31, 0, 26, 0 ), "blend_shape_data": [ ], "format": 98067, "index_count": 132, "material": SubResource( 1 ), "name": "Material", "primitive": 4, "skeleton_aabb": [ ], "vertex_count": 65 } [sub_resource type="ConvexPolygonShape" id=3] points = PoolVector3Array( 0.946777, 0.946777, -0.999512, 0.946777, -0.946777, -0.999512, -0.946777, -0.946777, -1, -0.946777, 0.946777, -1, 0.946777, -0.946777, 1, 0.946777, 0.946777, 1, -0.946777, 0.946777, 0.999512, -0.946777, -0.946777, 0.999512, -1, -0.946777, 0.946777, -1, 0.946777, 0.946777, -0.999512, 0.946777, -0.946777, -0.999512, -0.946777, -0.946777, 0.946777, 1, -0.946777, -0.946777, 1, -0.946777, -0.946777, 1, 0.946777, 0.946777, 1, 0.946777, 1, -0.946777, -0.946777, 1, 0.946777, -0.946777, 0.999512, 0.946777, 0.946777, 1, -0.946777, 0.946777, 0.946777, -0.946777, -0.999512, 1, -0.946777, -0.946777, 0.946777, -1, -0.946777, 0.946777, -1, 0.946777, 1, -0.946777, 0.946777, 0.946777, -0.946777, 1, -0.946777, -1, 0.946777, -0.946777, -0.946777, 0.999512, -1, -0.946777, 0.946777, -0.999512, -0.946777, -0.946777, -0.946777, -0.946777, -1, -0.946777, -1, -0.946777, 1, 0.946777, -0.946777, 0.946777, 0.946777, -0.999512, 0.946777, 1, -0.946777, 0.946777, 1, 0.946777, 0.946777, 0.946777, 1, 0.999512, 0.946777, 0.946777, -1, 0.946777, 0.946777, -0.946777, 0.946777, 0.999512, -0.946777, 0.946777, -1, -0.999512, 0.946777, -0.946777, -0.946777, 1, -0.946777, 1, -0.946777, -0.946777, 1, -0.946777, 0.946777, 0.946777, -1, 0.946777, 0.946777, -1, -0.946777, 0.946777, -0.946777, -0.999512, 0.946777, -1, -0.946777, 1, 0.946777, -0.946777, 1, -0.946777, -0.946777, 0.999512, 0.946777, 0.946777, 0.946777, 0.946777, 1, 0.946777, -0.946777, 1, -0.946777, -1, -0.946777, -0.946777, -1, 0.946777, -1, 0.946777, 0.946777, -1, -0.946777, 0.946777, -0.999512, -0.946777, -0.946777, -0.999512, 0.946777, -0.946777, 0.999512, 0.946777, 0.946777, 1, 0.946777, -0.946777, 0.946777, 0.946777, -0.999512, -0.946777, 0.946777, -1, 0.946777, 0.946777, 1 ) [node name="PurpleCube" type="Spatial"] _import_path = NodePath(".") __meta__ = { "__editor_plugin_screen__": "3D" } [node name="Cube" type="MeshInstance" parent="."] _import_path = NodePath("cube-col") use_in_baked_light = true mesh = SubResource( 2 ) material/0 = null [node name="StaticBody" type="StaticBody" parent="Cube"] [node name="CollisionShape" type="CollisionShape" parent="Cube/StaticBody"] shape = SubResource( 3 ) [node name="Lamp" type="OmniLight" parent="."] _import_path = NodePath("Lamp") transform = Transform( -0.290865, -0.771101, 0.566393, -0.0551891, 0.604525, 0.794672, -0.955171, 0.199883, -0.218391, 4.07625, 5.90386, -1.00545 ) [node name="Camera" type="Camera" parent="."] _import_path = NodePath("Camera") transform = Transform( 0.685881, -0.31737, 0.654862, -0.0108168, 0.895343, 0.445245, -0.727634, -0.312469, 0.610666, 7.48113, 5.34367, 6.50764 ) fov = 49.1343 near = 0.1 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] _import_path = NodePath("AnimationPlayer")