[gd_scene load_steps=12 format=2] [ext_resource path="res://background.png" type="Texture" id=1] [ext_resource path="res://caster.png" type="Texture" id=2] [ext_resource path="res://light.png" type="Texture" id=3] [ext_resource path="res://spot.png" type="Texture" id=4] [sub_resource type="OccluderPolygon2D" id=1] polygon = PoolVector2Array( -15.913, -15.9738, 15.9079, -16.0785, 15.6986, 15.847, -16.1223, 15.9517 ) [sub_resource type="CanvasItemMaterial" id=2] blend_mode = 1 [sub_resource type="Animation" id=3] length = 16.0 loop = true tracks/0/type = "value" tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 4, 8, 12 ), "transitions": PoolRealArray( -2, -2, -2, -2 ), "update": 0, "values": [ Vector2( 159.289, 452.441 ), Vector2( 132.279, 80.4366 ), Vector2( 700.722, 241.27 ), Vector2( 429.392, 571.532 ) ] } [sub_resource type="Animation" id=4] length = 16.0 loop = true tracks/0/type = "value" tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 4.1, 8.1, 11.8 ), "transitions": PoolRealArray( -2, -2, -2, -2 ), "update": 0, "values": [ Vector2( 753.756, 314.336 ), Vector2( 69.7562, 234.336 ), Vector2( 256.756, 575.336 ), Vector2( 516.756, 530.336 ) ] } [sub_resource type="CanvasItemMaterial" id=5] blend_mode = 1 [sub_resource type="CanvasItemMaterial" id=6] blend_mode = 1 [sub_resource type="Animation" id=7] length = 16.0 loop = true tracks/0/type = "value" tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 4.1, 7.9, 12.1 ), "transitions": PoolRealArray( -2, -2, -2, -2 ), "update": 0, "values": [ Vector2( 692.078, 29.8849 ), Vector2( 309.606, 31.5551 ), Vector2( 40.7064, 238.658 ), Vector2( 685.397, 282.082 ) ] } [node name="LightShadows" type="Node2D"] [node name="Ambient" type="CanvasModulate" parent="."] color = Color( 0.27451, 0.27451, 0.27451, 1 ) [node name="Background" type="Sprite" parent="."] position = Vector2( 401.251, 301.906 ) scale = Vector2( 128, 128 ) texture = ExtResource( 1 ) [node name="Casters" type="Node2D" parent="."] [node name="ShadowCaster" type="Sprite" parent="Casters"] position = Vector2( 95.2909, 85.3186 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster"] occluder = SubResource( 1 ) [node name="ShadowCaster1" type="Sprite" parent="Casters"] position = Vector2( 200.291, 313.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster1"] occluder = SubResource( 1 ) [node name="ShadowCaster2" type="Sprite" parent="Casters"] position = Vector2( 76.2909, 405.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster2"] occluder = SubResource( 1 ) [node name="ShadowCaster3" type="Sprite" parent="Casters"] position = Vector2( 348.291, 206.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster3"] occluder = SubResource( 1 ) [node name="ShadowCaster4" type="Sprite" parent="Casters"] position = Vector2( 239.291, 48.3186 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster4"] occluder = SubResource( 1 ) [node name="ShadowCaster5" type="Sprite" parent="Casters"] position = Vector2( 140.291, 561.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster5"] occluder = SubResource( 1 ) [node name="ShadowCaster6" type="Sprite" parent="Casters"] position = Vector2( 392.291, 499.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster6"] occluder = SubResource( 1 ) [node name="ShadowCaster7" type="Sprite" parent="Casters"] position = Vector2( 735.291, 552.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster7"] occluder = SubResource( 1 ) [node name="ShadowCaster8" type="Sprite" parent="Casters"] position = Vector2( 661.291, 371.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster8"] occluder = SubResource( 1 ) [node name="ShadowCaster9" type="Sprite" parent="Casters"] position = Vector2( 567.291, 574.319 ) texture = ExtResource( 2 ) [node name="occluder" type="LightOccluder2D" parent="Casters/ShadowCaster9"] occluder = SubResource( 1 ) [node name="ShadowCaster10" type="Sprite" parent="Casters"] position = Vector2( 420.291, 350.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster10"] occluder = SubResource( 1 ) [node name="ShadowCaster11" type="Sprite" parent="Casters"] position = Vector2( 463.291, 106.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster11"] occluder = SubResource( 1 ) [node name="ShadowCaster12" type="Sprite" parent="Casters"] position = Vector2( 621.291, 78.3186 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster12"] occluder = SubResource( 1 ) [node name="ShadowCaster13" type="Sprite" parent="Casters"] position = Vector2( 761.291, 240.319 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster13"] occluder = SubResource( 1 ) [node name="ShadowCaster14" type="Sprite" parent="Casters"] position = Vector2( 771.291, 29.3186 ) texture = ExtResource( 2 ) [node name="Occluder" type="LightOccluder2D" parent="Casters/ShadowCaster14"] occluder = SubResource( 1 ) [node name="RedLight" type="Light2D" parent="."] position = Vector2( 159.289, 452.441 ) texture = ExtResource( 3 ) color = Color( 1, 0.446392, 0.0576646, 1 ) energy = 0.95 shadow_enabled = true shadow_gradient_length = 1.3 shadow_filter = 3 shadow_filter_smooth = 11.1 [node name="Blob" type="Sprite" parent="RedLight"] material = SubResource( 2 ) texture = ExtResource( 4 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="RedLight"] autoplay = "motion" anims/motion = SubResource( 3 ) anims/motion2 = SubResource( 4 ) [node name="GreenLight" type="Light2D" parent="."] position = Vector2( 753.756, 314.336 ) texture = ExtResource( 3 ) color = Color( 0.49247, 0.878537, 0.409146, 1 ) energy = 0.95 shadow_enabled = true shadow_gradient_length = 1.2 shadow_filter = 3 shadow_filter_smooth = 7.1 [node name="blob" type="Sprite" parent="GreenLight"] material = SubResource( 5 ) texture = ExtResource( 4 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="GreenLight"] autoplay = "m2" anims/m2 = SubResource( 4 ) anims/motion = SubResource( 3 ) [node name="BlueLight" type="Light2D" parent="."] position = Vector2( 692.078, 31.1773 ) texture = ExtResource( 3 ) color = Color( 0.396752, 0.446392, 0.929792, 1 ) energy = 0.95 shadow_enabled = true shadow_gradient_length = 1.4 shadow_filter = 3 shadow_filter_smooth = 5.3 [node name="blob" type="Sprite" parent="BlueLight"] material = SubResource( 6 ) texture = ExtResource( 4 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="BlueLight"] autoplay = "motion3" anims/motion = SubResource( 3 ) anims/motion2 = SubResource( 4 ) anims/motion3 = SubResource( 7 ) [node name="Camera2D" type="Camera2D" parent="."] offset = Vector2( 400, 300 ) current = true