[gd_scene load_steps=5 format=1] [ext_resource path="res://burano.png" type="Texture" id=1] [ext_resource path="res://splat.png" type="Texture" id=2] [sub_resource type="CanvasItemMaterial" id=1] shader/shading_mode = 2 [sub_resource type="Animation" id=2] length = 4.0 loop = true step = 0.1 tracks/0/type = "value" tracks/0/path = NodePath("light1:transform/pos") tracks/0/interp = 1 tracks/0/keys = { "cont":true, "times":FloatArray( 0, 1, 2, 3 ), "transitions":FloatArray( -2, -2, -2, -2 ), "values":[ Vector2( 601.028, 242.639 ), Vector2( 318.649, 327.353 ), Vector2( 381.263, 130.915 ), Vector2( 462.294, 389.968 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("light2:transform/pos") tracks/1/interp = 1 tracks/1/keys = { "cont":true, "times":FloatArray( 0, 1, 2, 3 ), "transitions":FloatArray( -2, -2, -2, -2 ), "values":[ Vector2( 196.528, 185.139 ), Vector2( 135.142, 454.013 ), Vector2( 638.105, 334.923 ), Vector2( 331.375, 101.653 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("light3:transform/pos") tracks/2/interp = 1 tracks/2/keys = { "cont":true, "times":FloatArray( 0, 1, 2, 3 ), "transitions":FloatArray( -2, -2, -2, -2 ), "values":[ Vector2( 442.528, 411.139 ), Vector2( 635.283, 236.8 ), Vector2( 216.215, 396.815 ), Vector2( 682.96, 294.708 ) ] } [node name="lightmask_demo" type="Control"] anchor/right = 1 anchor/bottom = 1 focus/ignore_mouse = false focus/stop_mouse = true size_flags/horizontal = 2 size_flags/vertical = 2 margin/left = 0.0 margin/top = 0.0 margin/right = 0.0 margin/bottom = 0.0 [node name="burano" type="TextureFrame" parent="."] material/material = SubResource( 1 ) focus/ignore_mouse = true focus/stop_mouse = true size_flags/horizontal = 2 size_flags/vertical = 2 margin/left = 0.0 margin/top = 0.0 margin/right = 800.0 margin/bottom = 600.0 texture = ExtResource( 1 ) [node name="light1" type="Light2D" parent="."] transform/pos = Vector2( 601.028, 242.639 ) transform/scale = Vector2( 1.62522, 1.62999 ) enabled = true texture = ExtResource( 2 ) offset = Vector2( 0, 0 ) scale = 1.0 color = Color( 1, 1, 1, 1 ) energy = 1.0 mode = 2 range/height = 0.0 range/z_min = -1024 range/z_max = 1024 range/layer_min = 0 range/layer_max = 0 range/item_mask = 1 shadow/enabled = false shadow/color = Color( 0, 0, 0, 0 ) shadow/buffer_size = 2048 shadow/esm_multiplier = 80.0 shadow/item_mask = 1 [node name="light2" type="Light2D" parent="."] transform/pos = Vector2( 196.528, 185.139 ) transform/scale = Vector2( 1.76194, 1.71984 ) enabled = true texture = ExtResource( 2 ) offset = Vector2( 0, 0 ) scale = 1.0 color = Color( 1, 1, 1, 1 ) energy = 1.0 mode = 2 range/height = 0.0 range/z_min = -1024 range/z_max = 1024 range/layer_min = 0 range/layer_max = 0 range/item_mask = 1 shadow/enabled = false shadow/color = Color( 0, 0, 0, 0 ) shadow/buffer_size = 2048 shadow/esm_multiplier = 80.0 shadow/item_mask = 1 [node name="light3" type="Light2D" parent="."] transform/pos = Vector2( 442.528, 411.139 ) transform/scale = Vector2( 1.76194, 1.71984 ) enabled = true texture = ExtResource( 2 ) offset = Vector2( 0, 0 ) scale = 1.0 color = Color( 1, 1, 1, 1 ) energy = 1.0 mode = 2 range/height = 0.0 range/z_min = -1024 range/z_max = 1024 range/layer_min = 0 range/layer_max = 0 range/item_mask = 1 shadow/enabled = false shadow/color = Color( 0, 0, 0, 0 ) shadow/buffer_size = 2048 shadow/esm_multiplier = 80.0 shadow/item_mask = 1 [node name="anim" type="AnimationPlayer" parent="."] playback/process_mode = 1 playback/default_blend_time = 0.0 root/root = NodePath("..") anims/maskmotion = SubResource( 2 ) playback/active = true playback/speed = 1.0 blend_times = [ ] autoplay = "maskmotion"