[gd_scene load_steps=2 format=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 20, 20 ) [node name="StackBox" type="RigidBody2D"] position = Vector2( -180, -20 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 )