[gd_scene load_steps=13 format=2] [ext_resource path="res://Player.cs" type="Script" id=1] [ext_resource path="res://art/playerGrey_walk1.png" type="Texture" id=2] [ext_resource path="res://art/playerGrey_walk2.png" type="Texture" id=3] [ext_resource path="res://art/playerGrey_up1.png" type="Texture" id=4] [ext_resource path="res://art/playerGrey_up2.png" type="Texture" id=5] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 2 ), ExtResource( 3 ) ], "loop": true, "name": "right", "speed": 5.0 }, { "frames": [ ExtResource( 4 ), ExtResource( 5 ) ], "loop": true, "name": "up", "speed": 5.0 } ] [sub_resource type="CapsuleShape2D" id=2] radius = 27.3777 height = 14.0303 [sub_resource type="Gradient" id=3] colors = PoolColorArray( 1, 1, 1, 0.501961, 1, 1, 1, 0 ) [sub_resource type="GradientTexture" id=4] gradient = SubResource( 3 ) [sub_resource type="Curve" id=5] _data = [ Vector2( 0.00451484, 0.5176 ), 0.0, 0.0, 0, 0, Vector2( 0.98702, 0.3152 ), 0.0, 0.0, 0, 0 ] [sub_resource type="CurveTexture" id=6] curve = SubResource( 5 ) [sub_resource type="ParticlesMaterial" id=7] flag_disable_z = true gravity = Vector3( 0, 0, 0 ) initial_velocity = 1.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 scale = 0.75 scale_curve = SubResource( 6 ) color_ramp = SubResource( 4 ) [node name="Player" type="Area2D"] z_index = 10 script = ExtResource( 1 ) __meta__ = { "_edit_group_": true } speed = 400 [node name="AnimatedSprite" type="AnimatedSprite" parent="."] scale = Vector2( 0.5, 0.5 ) frames = SubResource( 1 ) animation = "right" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 2 ) [node name="Trail" type="Particles2D" parent="."] show_behind_parent = true z_index = -1 amount = 10 speed_scale = 2.0 local_coords = false process_material = SubResource( 7 ) texture = ExtResource( 2 ) [connection signal="body_entered" from="." to="." method="OnPlayerBodyEntered"]