[gd_scene load_steps=12 format=2] [ext_resource path="res://logic/paddle.gd" type="Script" id=1] [ext_resource path="res://paddle.png" type="Texture" id=2] [ext_resource path="res://logic/ball.gd" type="Script" id=4] [ext_resource path="res://ball.png" type="Texture" id=5] [ext_resource path="res://separator.png" type="Texture" id=6] [ext_resource path="res://logic/wall.gd" type="Script" id=7] [ext_resource path="res://logic/ceiling_floor.gd" type="Script" id=8] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 4, 16 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 4, 4 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 10, 200 ) [sub_resource type="RectangleShape2D" id=4] extents = Vector2( 320, 10 ) [node name="Pong" type="Node2D"] [node name="Background" type="ColorRect" parent="."] margin_right = 640.0 margin_bottom = 400.0 color = Color( 0.141176, 0.152941, 0.164706, 1 ) __meta__ = { "_edit_use_anchors_": false } [node name="Left" type="Area2D" parent="."] modulate = Color( 0, 1, 1, 1 ) position = Vector2( 67.6285, 192.594 ) script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="Left"] texture = ExtResource( 2 ) [node name="Collision" type="CollisionShape2D" parent="Left"] shape = SubResource( 1 ) [node name="Right" type="Area2D" parent="."] modulate = Color( 1, 0, 1, 1 ) position = Vector2( 563.815, 188.919 ) script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="Right"] texture = ExtResource( 2 ) [node name="Collision" type="CollisionShape2D" parent="Right"] shape = SubResource( 1 ) [node name="Ball" type="Area2D" parent="."] position = Vector2( 320.5, 191.124 ) script = ExtResource( 4 ) [node name="Sprite" type="Sprite" parent="Ball"] texture = ExtResource( 5 ) [node name="Collision" type="CollisionShape2D" parent="Ball"] shape = SubResource( 2 ) [node name="Separator" type="Sprite" parent="."] position = Vector2( 320, 200 ) texture = ExtResource( 6 ) [node name="LeftWall" type="Area2D" parent="."] position = Vector2( -10, 200 ) script = ExtResource( 7 ) [node name="Collision" type="CollisionShape2D" parent="LeftWall"] shape = SubResource( 3 ) [node name="RightWall" type="Area2D" parent="."] position = Vector2( 650, 200 ) script = ExtResource( 7 ) [node name="Collision" type="CollisionShape2D" parent="RightWall"] shape = SubResource( 3 ) [node name="Ceiling" type="Area2D" parent="."] position = Vector2( 320, -10 ) script = ExtResource( 8 ) [node name="Collision" type="CollisionShape2D" parent="Ceiling"] shape = SubResource( 4 ) [node name="Floor" type="Area2D" parent="."] position = Vector2( 320, 410 ) script = ExtResource( 8 ) _bounce_direction = -1 [node name="Collision" type="CollisionShape2D" parent="Floor"] shape = SubResource( 4 ) [node name="Camera2D" type="Camera2D" parent="."] offset = Vector2( 320, 200 ) current = true [connection signal="area_entered" from="Left" to="Left" method="_on_area_entered"] [connection signal="area_entered" from="Right" to="Right" method="_on_area_entered"] [connection signal="area_entered" from="LeftWall" to="LeftWall" method="_on_wall_area_entered"] [connection signal="area_entered" from="RightWall" to="RightWall" method="_on_wall_area_entered"] [connection signal="area_entered" from="Ceiling" to="Ceiling" method="_on_area_entered"] [connection signal="area_entered" from="Floor" to="Floor" method="_on_area_entered"]