[gd_scene load_steps=5 format=3 uid="uid://bafoh1ief0147"] [ext_resource type="Script" path="res://logic/pong.gd" id="1"] [ext_resource type="Texture2D" uid="uid://b10swafhe08oj" path="res://separator.png" id="2"] [ext_resource type="PackedScene" uid="uid://cpw46256eirwq" path="res://paddle.tscn" id="3"] [ext_resource type="PackedScene" uid="uid://bjmldn1x3lpa" path="res://ball.tscn" id="4"] [node name="Pong" type="Node2D"] script = ExtResource("1") [node name="ColorRect" type="ColorRect" parent="."] offset_right = 640.0 offset_bottom = 400.0 grow_horizontal = 2 grow_vertical = 2 color = Color(0.141176, 0.152941, 0.164706, 1) [node name="Separator" type="Sprite2D" parent="."] position = Vector2(320, 200) texture = ExtResource("2") [node name="Player1" parent="." instance=ExtResource("3")] modulate = Color(0, 1, 1, 1) position = Vector2(32.49, 188.622) left = true [node name="Player2" parent="." instance=ExtResource("3")] modulate = Color(1, 0, 1, 1) position = Vector2(608.88, 188.622) [node name="Ball" parent="." instance=ExtResource("4")] position = Vector2(320.387, 189.525) [node name="ScoreLeft" type="Label" parent="."] offset_left = 240.0 offset_top = 10.0 offset_right = 280.0 offset_bottom = 30.0 size_flags_horizontal = 2 size_flags_vertical = 0 text = "0" [node name="ScoreRight" type="Label" parent="."] offset_left = 360.0 offset_top = 10.0 offset_right = 400.0 offset_bottom = 30.0 size_flags_horizontal = 2 size_flags_vertical = 0 text = "0" [node name="WinnerLeft" type="Label" parent="."] visible = false offset_left = 190.0 offset_top = 170.0 offset_right = 267.0 offset_bottom = 184.0 size_flags_horizontal = 2 size_flags_vertical = 0 text = "The Winner!" [node name="WinnerRight" type="Label" parent="."] visible = false offset_left = 380.0 offset_top = 170.0 offset_right = 457.0 offset_bottom = 184.0 size_flags_horizontal = 2 size_flags_vertical = 0 text = "The Winner!" [node name="ExitGame" type="Button" parent="."] visible = false offset_left = 280.0 offset_top = 340.0 offset_right = 360.0 offset_bottom = 360.0 size_flags_horizontal = 2 size_flags_vertical = 2 text = "Exit Game" [node name="Camera2D" type="Camera2D" parent="."] offset = Vector2(320, 200) current = true [connection signal="pressed" from="ExitGame" to="." method="_on_exit_game_pressed"] [editable path="Player1"] [editable path="Player2"]