[gd_scene load_steps=5 format=3 uid="uid://rxbjx7rhfd8k"] [ext_resource type="Texture2D" uid="uid://c3w6uvr4jjkwa" path="res://background/plank.png" id="1"] [ext_resource type="Texture2D" uid="uid://ci8y3ieuf3ltc" path="res://background/plankpin.png" id="2"] [sub_resource type="RectangleShape2D" id="1"] size = Vector2(128, 8) [sub_resource type="RectangleShape2D" id="2"] size = Vector2(16, 27) [node name="Seesaw" type="Node2D"] [node name="Plank" type="RigidBody2D" parent="."] mass = 5.10204 [node name="Sprite2D" type="Sprite2D" parent="Plank"] texture = ExtResource("1") [node name="CollisionShape2D" type="CollisionShape2D" parent="Plank"] shape = SubResource("1") [node name="Pin" type="PinJoint2D" parent="."] node_a = NodePath("../Plank") node_b = NodePath("../Pillar") [node name="Pillar" type="StaticBody2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="Pillar"] position = Vector2(0, 10) texture = ExtResource("2") [node name="CollisionShape2D" type="CollisionShape2D" parent="Pillar"] position = Vector2(0, 12.5) shape = SubResource("2")