; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Hierarchical Finite State Machine" config/description="This example shows how to apply the State machine programming pattern in GDscript, including Hierarchical States, and a pushdown automaton." run/main_scene="res://Demo.tscn" config/features=PackedStringArray("4.0") config/icon="res://icon.png" [display] window/size/viewport_width=1280 window/size/viewport_height=720 window/stretch/mode="canvas_items" window/stretch/aspect="expand" [input] move_left={ "deadzone": 0.5, "events": 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