[gd_scene load_steps=13 format=2] [ext_resource path="res://paddle.vs" type="Script" id=1] [ext_resource path="res://left_pallete.png" type="Texture" id=2] [ext_resource path="res://right_pallete.png" type="Texture" id=3] [ext_resource path="res://ball.vs" type="Script" id=4] [ext_resource path="res://ball.png" type="Texture" id=5] [ext_resource path="res://separator.png" type="Texture" id=6] [ext_resource path="res://wall.vs" type="Script" id=7] [ext_resource path="res://ceiling_floor.vs" type="Script" id=8] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 4, 16 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 4, 4 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 10, 200 ) [sub_resource type="RectangleShape2D" id=4] extents = Vector2( 320, 10 ) [node name="game" type="Node2D"] [node name="TextureRect" type="ColorRect" parent="."] margin_right = 640.0 margin_bottom = 400.0 color = Color( 0.141176, 0.152941, 0.164706, 1 ) __meta__ = { "_edit_use_anchors_": false } [node name="left" type="Area2D" parent="."] position = Vector2( 67.6285, 192.594 ) script = ExtResource( 1 ) [node name="sprite" type="Sprite" parent="left"] texture = ExtResource( 2 ) [node name="collision" type="CollisionShape2D" parent="left"] shape = SubResource( 1 ) [node name="right" type="Area2D" parent="."] position = Vector2( 563.815, 188.919 ) script = ExtResource( 1 ) ball_dir = -1.0 [node name="sprite" type="Sprite" parent="right"] texture = ExtResource( 3 ) [node name="collision" type="CollisionShape2D" parent="right"] shape = SubResource( 1 ) [node name="ball" type="Area2D" parent="."] position = Vector2( 320.5, 191.124 ) script = ExtResource( 4 ) [node name="sprite" type="Sprite" parent="ball"] texture = ExtResource( 5 ) [node name="collision" type="CollisionShape2D" parent="ball"] shape = SubResource( 2 ) [node name="separator" type="Sprite" parent="."] position = Vector2( 320, 200 ) texture = ExtResource( 6 ) [node name="left_wall" type="Area2D" parent="."] position = Vector2( -10, 200 ) script = ExtResource( 7 ) [node name="collision" type="CollisionShape2D" parent="left_wall"] shape = SubResource( 3 ) [node name="right_wall" type="Area2D" parent="."] position = Vector2( 650, 200 ) script = ExtResource( 7 ) [node name="collision" type="CollisionShape2D" parent="right_wall"] shape = SubResource( 3 ) [node name="ceiling" type="Area2D" parent="."] position = Vector2( 320, -10 ) script = ExtResource( 8 ) [node name="collision" type="CollisionShape2D" parent="ceiling"] shape = SubResource( 4 ) [node name="floor" type="Area2D" parent="."] position = Vector2( 320, 410 ) script = ExtResource( 8 ) y_direction = -1.0 [node name="collision" type="CollisionShape2D" parent="floor"] shape = SubResource( 4 ) [node name="Camera2D" type="Camera2D" parent="."] offset = Vector2( 320, 200 ) current = true [connection signal="area_entered" from="left" to="left" method="_on_area_entered"] [connection signal="area_entered" from="right" to="right" method="_on_area_entered"] [connection signal="area_entered" from="left_wall" to="left_wall" method="_on_area_entered"] [connection signal="area_entered" from="right_wall" to="right_wall" method="_on_area_entered"] [connection signal="area_entered" from="ceiling" to="ceiling" method="_on_area_entered"] [connection signal="area_entered" from="floor" to="floor" method="_on_area_entered"]