Commit Graph

5 Commits

Author SHA1 Message Date
Hugo Locurcio 31d1c0c112
Remove old and unused project settings, update various demos for 4.2 (#1024)
- Move all demo projects that don't require Forward+/Mobile-only features
  to the Compatibility rendering method. This improves performance significantly
  on low-end devices and ensures visuals are identical to a web export
  of the demo.
- Set deadzone on all inputs to 0.2 for better gamepad usability.
- Remove reliance on `default_env.tres` to use built-in Environment
  resources in the main scene instead (which follows the preview environment
  workflow).
- Remove notices pointing to GDNative or VisualScript, since both were
  removed in 4.0.
- Various bug fixes and usability tweaks to 10+ demos.
2024-03-26 18:01:58 +01:00
David Briscoe 757cc4261c
Update 2D Skeleton demo for Godot 4.1 (#976) 2023-10-25 04:42:32 +02:00
Aaron Franke 9ea18370d3
Add link to the Godot Asset Library for Skeleton2D 2021-08-17 21:03:15 -05:00
Aaron Franke 7d64830cfe
Ensure most demos have descriptions and screenshots 2021-08-16 21:13:06 -05:00
Aaron Franke cd48c9a9cc
Add a Skeleton2D demo 2021-06-25 19:12:53 -04:00