Juan Linietsky
7f9fb163c9
Merge pull request #2700 from neikeq/demo_icons
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Added project icon to some demos
2015-11-18 19:20:21 -03:00
Juan Linietsky
fa8039098c
Merge pull request #2642 from leezh/nrex-update
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Updated nrex with new features
2015-11-18 19:13:57 -03:00
Zher Huei Lee
db98d209cd
Updated RegEx demos
2015-11-07 11:03:24 +00:00
neikeq
2fd6e70d50
Added some demo icons
2015-10-29 20:37:09 +01:00
firefly2442
b117d9f68f
fix icon locations in demo projects
2015-10-21 14:29:52 -05:00
Zher Huei Lee
90f690962a
Made RegEx API similar to old version
2015-07-24 14:09:39 +01:00
Zher Huei Lee
f3b17395a5
Added a live-edit RegEx tester to the demos
2015-07-24 13:55:18 +01:00
Juan Linietsky
fd05b4c64c
added a built-in scene changer API, closes #1928
2015-05-17 16:33:35 -03:00
hurikhan
c073423782
window_management input fix
2015-05-06 23:07:11 -04:00
jack
b40fb77148
Set name on window management demo's engine.cfg
2015-04-25 22:22:04 -04:00
Juan Linietsky
f9ff164fed
-renamed function to get object from instance id
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-added function to get list of tiles used
2015-04-18 14:00:15 -03:00
Juan Linietsky
a3aefa4eee
scene switcher demo changed to reflect tutorial, fixes #1673
2015-04-12 20:57:26 -03:00
hurikhan
bd35b32f26
adjust the window_management demo to the new function names
2015-03-23 00:09:12 -04:00
Juan Linietsky
64716ee33d
fixes to new window management API
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-needs testing on Linux
-needs testing on Windows
-NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-03-22 19:00:50 -03:00
hurikhan
8dd66bec47
removed up, down, left, right keys from the demo.
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were used before for fast multiscreen setup testing.
2015-03-08 09:26:58 -05:00
hurikhan
f3c7c4949c
fixing a typo in the demo
2015-03-08 03:32:13 -05:00
hurikhan
f3cdb0fe70
added Label_MouseGrab_KeyInfo
2015-03-08 01:27:36 -06:00
hurikhan
9a60048871
cleanup + MouseGrab
2015-02-12 15:58:00 +01:00
hurikhan
8321e833a3
* Cleanup for PR
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* Demo shows a Dialog with not implemented methods at startup
2015-01-22 05:35:39 +09:00
hurikhan
916e0ff6ea
* observer scene for the demo
2015-01-22 01:54:17 +09:00
hurikhan
3adbbb03f7
* fix compilation without scons experimental_wm_api=yes
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* Extended the demo with an addional MouseGrab Test
2015-01-22 01:14:50 +09:00
hurikhan
3f2a850267
* multi_screen testing + bugfixes
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* ALT-TAB is working
* tested on Ubuntu 14.10 Unity + LXDE
* minor cleanup
2015-01-18 00:28:04 +09:00
hurikhan
5a9976155d
* cleanup window state handling
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* first attemps in handling ALT+TABa (WIP)
2015-01-17 19:43:12 +09:00
hurikhan
7e8e37e049
added the following methods:
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* set_minimized(bool)
* bool is_minimized()
* set_maximized(bool)
* bool is_maximized()
2015-01-17 00:18:45 +09:00
hurikhan
08b10b0d48
rearrange the demo
2015-01-16 13:49:46 +09:00
hurikhan
5dcfab8954
WIP -- set_resizable() + is_resizable added
2015-01-15 22:50:23 +09:00
hurikhan
aa4433dc93
demo window set to resizeable (need a bugfix her)
2015-01-14 15:44:47 +08:00
hurikhan
eae4281236
don't start demo in fullscreen mode
2015-01-14 13:27:03 +08:00
hurikhan
067dbfa56f
get_screen() + set_screen() added
2015-01-14 12:02:59 +08:00
hurikhan
6a2359f901
Using Xinerama extension for getting screen info
2015-01-13 21:01:24 +08:00
hurikhan
1fb9fea4c8
get_screen_position() added
2015-01-13 17:25:50 +08:00
hurikhan
22a9165d4c
Demo misc/window_management added
2015-01-11 20:30:57 +08:00
sanikoyes
865318334c
1.Change interpolate_callback:p_times_in_sec argument before p_callback argument(more readable)
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2.NodePath replace to instance_ID(can control object doe's not in scene tree)
3.Change interpolate types from Node to Object, can control more types(etc script class object)
4.Add pending_update counter, avoid insert/remove interpolates-list while traversal it
2014-12-19 17:13:20 +08:00
marynate
c49c529002
Add missing icon.png to tween demo
2014-12-08 13:21:05 +08:00
Juan Linietsky
cd7bdd93db
UDP Fixes
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-=-=-=-=-
Curse the day I decided to port UDP code, as it ended up
being two nights of work. At least It's done now (I hope).
-Fixed UDP Support, API seems stable
-Added UDP Chat demo (chat that can lose your packets, heh)
-Added helpers to areas and bodies to get list of collided bodies and contained bodies.
-Sped up screen/viewport capture code.
-Added code to save an image as PNG
-Small fix so scripts register their singletons after modules did.
2014-11-13 00:53:12 -03:00
Juan Linietsky
bf79221919
SceneMainLoop -> SceneTree
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-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00
Juan Linietsky
b12d7a7976
missing demo files
2014-10-03 00:25:53 -03:00
Juan Linietsky
f64f2d81ef
Fixed too many little issues, check the issues closed today.
2014-09-21 01:43:42 -03:00
sanikoyes
6d29298210
Update tween demo
2014-08-27 15:39:04 +08:00
sanikoyes
ad388c5c65
tween:
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1、add follow/targeting support
2、update demo
2014-08-25 13:36:56 +08:00
sanikoyes
044145b135
Replace object to NodePath
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Add time callback support
Update demo
2014-08-22 11:24:53 +08:00
sanikoyes
d064bdbec3
Add tween delay support
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Add tween get_runtime function
Update demo for tween delay sample
2014-08-21 15:34:16 +08:00
sanikoyes
a8ff97e637
Add tween seek/repeat support
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Add tween demo
2014-08-20 16:39:28 +08:00
Dana Olson
c535cf3c69
added joysticks demo
2014-08-06 02:29:14 -04:00
Juan Linietsky
436b8e38b7
-Added google play services (needed for some stuff)
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-Added new screen resizing options, stretch_2d is removed, new much more flexible ones.
-Fixed bug in viewport (can create more instances in 3d-in-2d demo now)
-Can set android permissions and screen sizes manually in the export settings
-Changed export templates extension to .tpz (too many people unzipped the manually..)
-File dialog now ensures that the proper extension is used (will not allow to save without it)
-Fixed bug that made collision exceptions not work in 2D
2014-04-14 22:16:13 -03:00
Juan Linietsky
ccfc7d19b9
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00