Commit Graph

46 Commits

Author SHA1 Message Date
Juan Linietsky 7f9fb163c9 Merge pull request #2700 from neikeq/demo_icons
Added project icon to some demos
2015-11-18 19:20:21 -03:00
Juan Linietsky fa8039098c Merge pull request #2642 from leezh/nrex-update
Updated nrex with new features
2015-11-18 19:13:57 -03:00
Zher Huei Lee db98d209cd Updated RegEx demos 2015-11-07 11:03:24 +00:00
neikeq 2fd6e70d50 Added some demo icons 2015-10-29 20:37:09 +01:00
firefly2442 b117d9f68f fix icon locations in demo projects 2015-10-21 14:29:52 -05:00
Zher Huei Lee 90f690962a Made RegEx API similar to old version 2015-07-24 14:09:39 +01:00
Zher Huei Lee f3b17395a5 Added a live-edit RegEx tester to the demos 2015-07-24 13:55:18 +01:00
Juan Linietsky fd05b4c64c added a built-in scene changer API, closes #1928 2015-05-17 16:33:35 -03:00
hurikhan c073423782 window_management input fix 2015-05-06 23:07:11 -04:00
jack b40fb77148 Set name on window management demo's engine.cfg 2015-04-25 22:22:04 -04:00
Juan Linietsky f9ff164fed -renamed function to get object from instance id
-added function to get list of tiles used
2015-04-18 14:00:15 -03:00
Juan Linietsky a3aefa4eee scene switcher demo changed to reflect tutorial, fixes #1673 2015-04-12 20:57:26 -03:00
hurikhan bd35b32f26 adjust the window_management demo to the new function names 2015-03-23 00:09:12 -04:00
Juan Linietsky 64716ee33d fixes to new window management API
-needs testing on Linux
-needs testing on Windows
-NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-03-22 19:00:50 -03:00
hurikhan 8dd66bec47 removed up, down, left, right keys from the demo.
were used before for fast multiscreen setup testing.
2015-03-08 09:26:58 -05:00
hurikhan f3c7c4949c fixing a typo in the demo 2015-03-08 03:32:13 -05:00
hurikhan f3cdb0fe70 added Label_MouseGrab_KeyInfo 2015-03-08 01:27:36 -06:00
hurikhan 9a60048871 cleanup + MouseGrab 2015-02-12 15:58:00 +01:00
hurikhan 8321e833a3 * Cleanup for PR
* Demo shows a Dialog with not implemented methods at startup
2015-01-22 05:35:39 +09:00
hurikhan 916e0ff6ea * observer scene for the demo 2015-01-22 01:54:17 +09:00
hurikhan 3adbbb03f7 * fix compilation without scons experimental_wm_api=yes
* Extended the demo with an addional MouseGrab Test
2015-01-22 01:14:50 +09:00
hurikhan 3f2a850267 * multi_screen testing + bugfixes
* ALT-TAB is working
* tested on Ubuntu 14.10 Unity + LXDE
* minor cleanup
2015-01-18 00:28:04 +09:00
hurikhan 5a9976155d * cleanup window state handling
* first attemps in handling ALT+TABa (WIP)
2015-01-17 19:43:12 +09:00
hurikhan 7e8e37e049 added the following methods:
* set_minimized(bool)
 * bool is_minimized()
 * set_maximized(bool)
 * bool is_maximized()
2015-01-17 00:18:45 +09:00
hurikhan 08b10b0d48 rearrange the demo 2015-01-16 13:49:46 +09:00
hurikhan 5dcfab8954 WIP -- set_resizable() + is_resizable added 2015-01-15 22:50:23 +09:00
hurikhan aa4433dc93 demo window set to resizeable (need a bugfix her) 2015-01-14 15:44:47 +08:00
hurikhan eae4281236 don't start demo in fullscreen mode 2015-01-14 13:27:03 +08:00
hurikhan 067dbfa56f get_screen() + set_screen() added 2015-01-14 12:02:59 +08:00
hurikhan 6a2359f901 Using Xinerama extension for getting screen info 2015-01-13 21:01:24 +08:00
hurikhan 1fb9fea4c8 get_screen_position() added 2015-01-13 17:25:50 +08:00
hurikhan 22a9165d4c Demo misc/window_management added 2015-01-11 20:30:57 +08:00
sanikoyes 865318334c 1.Change interpolate_callback:p_times_in_sec argument before p_callback argument(more readable)
2.NodePath replace to instance_ID(can control object doe's not in scene tree)
3.Change interpolate types from Node to Object, can control more types(etc script class object)
4.Add pending_update counter, avoid insert/remove interpolates-list while traversal it
2014-12-19 17:13:20 +08:00
marynate c49c529002 Add missing icon.png to tween demo 2014-12-08 13:21:05 +08:00
Juan Linietsky cd7bdd93db UDP Fixes
-=-=-=-=-

Curse the day I decided to port UDP code, as it ended up
being two nights of work.  At least It's done now (I hope).

-Fixed UDP Support, API seems stable
-Added UDP Chat demo (chat that can lose your packets, heh)
-Added helpers to areas and bodies to get list of collided bodies and contained bodies.
-Sped up screen/viewport capture code.
-Added code to save an image as PNG
-Small fix so scripts register their singletons after modules did.
2014-11-13 00:53:12 -03:00
Juan Linietsky bf79221919 SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00
Juan Linietsky b12d7a7976 missing demo files 2014-10-03 00:25:53 -03:00
Juan Linietsky f64f2d81ef Fixed too many little issues, check the issues closed today. 2014-09-21 01:43:42 -03:00
sanikoyes 6d29298210 Update tween demo 2014-08-27 15:39:04 +08:00
sanikoyes ad388c5c65 tween:
1、add follow/targeting support
2、update demo
2014-08-25 13:36:56 +08:00
sanikoyes 044145b135 Replace object to NodePath
Add time callback support
Update demo
2014-08-22 11:24:53 +08:00
sanikoyes d064bdbec3 Add tween delay support
Add tween get_runtime function
Update demo for tween delay sample
2014-08-21 15:34:16 +08:00
sanikoyes a8ff97e637 Add tween seek/repeat support
Add tween demo
2014-08-20 16:39:28 +08:00
Dana Olson c535cf3c69 added joysticks demo 2014-08-06 02:29:14 -04:00
Juan Linietsky 436b8e38b7 -Added google play services (needed for some stuff)
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones.
-Fixed bug in viewport (can create more instances in 3d-in-2d demo now)
-Can set android permissions and screen sizes manually in the export settings
-Changed export templates extension to .tpz (too many people unzipped the manually..)
-File dialog now ensures that the proper extension is used (will not allow to save without it)
-Fixed bug that made collision exceptions not work in 2D
2014-04-14 22:16:13 -03:00
Juan Linietsky ccfc7d19b9 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00