Commit Graph

7 Commits

Author SHA1 Message Date
JavierStark 13b2787173
Update Android IAP in C# project to Godot 4.3 (#1104)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-08-23 04:00:10 +02:00
Aaron Franke bbe50fc9da
Convert demos to Godot 4 using regular expressions in a script 2022-03-26 16:09:10 -05:00
Shahed Iqbal 7d7c728227 Fixes following issues:
1. Google play billing method(OnGodotGooglePlayBilling_sku_details_query_error) signature in GooglePlayBilling class doesn't match with Godot's android library exposed method
Check: https://github.com/godotengine/godot-google-play-billing/blob/master/godot-google-play-billing/src/main/java/org/godotengine/godot/plugin/googleplaybilling/GodotGooglePlayBilling.java
Line: 236.

2. "OnConnectError" method signature mismatch
2021-08-19 03:23:44 +06:00
Shahed Iqbal f08916c90f Mono IAP signal method definition mismatch. Updated OnPurchaseConsumptionError() method to match with GooglePlayBilling's signal 2021-08-15 02:48:05 +06:00
Ricardo Alcantara 6e98353ce3 Rewriting Mono Android IAP to match with GDScript
Version.
2020-08-12 21:08:51 -03:00
Ricardo Alcantara bc8dc740b5 Android IAP Response Code can now return null. 2020-07-28 19:26:19 -03:00
Ricardo Alcantara b718574112 Mono Android IAP Demo Project 2020-07-27 00:07:15 -03:00