Commit Graph

13 Commits

Author SHA1 Message Date
Hugo Locurcio 2a962929f3
Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
2024-02-01 17:30:08 +01:00
Aaron Franke bbe50fc9da
Convert demos to Godot 4 using regular expressions in a script 2022-03-26 16:09:10 -05:00
Aaron Franke b7e0a470c7
Update demos to Godot 3.4 2021-11-05 11:48:47 -05:00
Aaron Franke 7e129db12e
Use "not" instead of the exclamation mark in GDScript files
Also add String casts
2021-07-04 03:46:21 -04:00
Aaron Franke 6e3db7c64d
Vastly simplify the JRPG demo 2021-06-20 22:47:24 -04:00
Aaron Franke 814909538f
Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
Aaron Franke 918a289ee2
Format files using updated file_format.sh 2020-10-01 14:23:54 -04:00
Aaron Franke fcc7d5c723 Optimize PNG images using oxipng 2020-08-16 17:48:38 -05:00
Aaron Franke 2c138bd75f
Tweak CI to more closely match the main repo 2020-07-24 23:50:50 -04:00
Aaron Franke 35d44b5d85
Remove trailing space characters in the formatting script 2020-06-21 23:00:13 -04:00
Aaron Franke 841eb1fa37
Add icon for the 2.5D editor viewport 2020-03-01 22:29:44 -05:00
Aaron Franke d1ba41da5d
2.5D Editor Viewport for Mono C# 2020-03-01 04:37:41 -05:00
Aaron Franke 722ea9bc01
2.5D Demo Project for Mono C#
Co-authored-by: Stephen Agbete (Steph155) <bgsteph15@mail.com>
2020-02-29 22:39:20 -05:00