Commit Graph

16 Commits

Author SHA1 Message Date
ShatteredReality b4c73f4888
Fix README links to asset library (#1078)
This updates all links to point to the 4.2 demos instead of the 3.5 ones.

Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
2024-06-24 19:29:58 +02:00
Hugo Locurcio bac1e69164
Use static typing in all demos (#1063)
This leads to code that is easier to understand and runs
faster thanks to GDScript's typed instructions.

The untyped declaration warning is now enabled on all projects
where type hints were added. All projects currently run without
any untyped declration warnings.

Dodge the Creeps and Squash the Creeps demos intentionally don't
use type hints to match the documentation, where type hints haven't
been adopted yet (given its beginner focus).
2024-06-01 12:12:18 +02:00
Hugo Locurcio 2a962929f3
Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
2024-02-01 17:30:08 +01:00
MotH 0a84347d11 Sorted tags 2023-06-28 21:27:10 +02:00
Hugo Locurcio 18c76b6dae
Add tags to all demo projects
This makes sorting them in the project manager easier, as you can
click tags in the project manager to filter to a specific tag.
2023-06-26 18:03:50 +02:00
Hugo Locurcio 63d1cd9a60
Use 128×128 WebP icons for all demos (#885) 2023-03-29 18:59:57 +02:00
Hugo Locurcio 8a6a3a8eef
Improve Regular Expressions (RegEx) demo (#821)
Co-authored-by: Cykyrios <cykyrios@gmail.com>
2023-01-17 21:38:33 +01:00
Hugo Locurcio 1d5184e235
Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
Aaron Franke bbe50fc9da
Convert demos to Godot 4 using regular expressions in a script 2022-03-26 16:09:10 -05:00
Aaron Franke b7e0a470c7
Update demos to Godot 3.4 2021-11-05 11:48:47 -05:00
Aaron Franke 814909538f
Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
Aaron Franke 2ee9b47f6c
Use ETC instead of ETC2 for all GLES2 demos 2021-03-29 18:30:14 -04:00
Hugo Locurcio fe6103256a
Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke d4bf89d364
Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
Aaron Franke fcc7d5c723 Optimize PNG images using oxipng 2020-08-16 17:48:38 -05:00
Aaron Franke 6b11ca7302
Move around 2D and GUI demos 2020-07-03 20:04:59 -04:00