Commit Graph

12 Commits

Author SHA1 Message Date
TwistedTwigleg 1c9c754b79 Fixed SkeletonIK issue in Godot IK Demo. Now the joints should not act crazy 2020-02-16 11:43:21 -05:00
TwistedTwigleg 2e681e132a IK demo: Fixed bug in FABRIK IK that would cause the right arm to freak out by changing the middle joint code. 2020-01-29 17:52:25 -05:00
TwistedTwigleg 40bcc0f55f Added SkeletonIK example to IK demo. Updated the anchors on all of the UI so it can scale to any sized window. Removed the project settings keeping the aspect ratio the same 2020-01-29 17:37:04 -05:00
TwistedTwigleg 59e85689ba IK Demo - Removed code that straightens the FABRIK chain when the target is out of reach because it was not working, and instead just run the FABRIK chain even if the target is out of reach. This straightens the arms like expected and simplifies the code. Moved the camera back in both the look_at_ik and fabrik_ik scenes 2020-01-29 14:13:50 -05:00
TwistedTwigleg 3dbd79217d Fixed GDScript IK demo so it works with Godot 3.2 2020-01-29 13:19:14 -05:00
Aaron Franke 72ff4543c8
[IK] Organize FPS into subfolder
Also, removed Wall8 so that you can't get stuck
2020-01-21 21:18:09 -05:00
Aaron Franke 990042e3c5
[IK] Update to Godot 3.1
Open and save all resources
2020-01-21 21:15:31 -05:00
Thomas Karcher d21936b32d 3D projects converted to and tested with Godot 3.1 2019-05-15 19:26:16 +02:00
Hugo Locurcio 86bf5060b3
Use an higher FOV value in demos
A vertical FOV of 74 degrees is roughly equivalent to a 90 degree
horizontal FOV on a 4:3 display (~106.26 degrees on 16:9), which
is the typical default FOV used in PC games.
2018-05-18 23:16:27 +02:00
TwistedTwigleg 532fbb4858 Fixed the materials using upper case names in the IK demo 2018-05-01 17:21:45 -04:00
TwistedTwigleg 01abbff26d Changed a few things in the IK demo to make it work on Linux.
Renamed the exported variables in the Look At IK to better follow Godot's API.
Removed all of the commented out constraint code for the FABRIK IK.
2018-04-23 11:09:06 -04:00
Noah Beard 14b6f3587b Added a 3D IK demo with the following IK solvers: Look at and FABRIK
Three scenes are included, one of which shows a example use case.
2018-03-17 11:44:06 -04:00