Commit Graph

11 Commits

Author SHA1 Message Date
Scott Beca 3f37e754c3 Update project.godot files to latest format 2017-09-30 21:22:16 +10:00
Jakub Grzesik 2c012b4e59 basic fixes for project.godot files 2017-07-26 20:06:21 +02:00
Jakub Grzesik a282a85cb3 change PoolFloatArray to PoolRealArray in tscn files 2017-07-26 18:32:08 +02:00
Juan Linietsky 4593bdcc64 GUI demos converted to 3.0 2017-06-28 15:11:35 -03:00
Rémi Verschelde c6a2f0ea7a Delete .import folders that should not have been versioned 2017-06-27 19:17:38 +02:00
Juan Linietsky c3899b9e7d WIP porting demos 2017-06-25 08:00:20 -03:00
Juan Linietsky 6ef185c192 begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00
Rémi Verschelde 097eedbc73 Port 2D demos to TSCN/TRES formats
Part of #4196.
2016-04-02 14:39:08 +02:00
Rémi Verschelde 9305b1a0ee Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
Juan Linietsky 8002cbbb20 Fixing Issues...
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows)
- #676 (draw both tiles and octants in order from top to bottom, left to right )
- #686 (unicode escape sequences work now)
- #702 (was not a bug, but a test was added to see if bodies went too far away)
2014-09-19 18:39:50 -03:00
Juan Linietsky ccfc7d19b9 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00