Scott Beca
3f37e754c3
Update project.godot files to latest format
2017-09-30 21:22:16 +10:00
Jakub Grzesik
2c012b4e59
basic fixes for project.godot files
2017-07-26 20:06:21 +02:00
Jakub Grzesik
a282a85cb3
change PoolFloatArray to PoolRealArray in tscn files
2017-07-26 18:32:08 +02:00
Juan Linietsky
4593bdcc64
GUI demos converted to 3.0
2017-06-28 15:11:35 -03:00
Rémi Verschelde
c6a2f0ea7a
Delete .import folders that should not have been versioned
2017-06-27 19:17:38 +02:00
Juan Linietsky
c3899b9e7d
WIP porting demos
2017-06-25 08:00:20 -03:00
Juan Linietsky
6ef185c192
begun porting demos, platformer is working (mostly)
2017-06-23 07:44:27 -03:00
Rémi Verschelde
097eedbc73
Port 2D demos to TSCN/TRES formats
...
Part of #4196 .
2016-04-02 14:39:08 +02:00
Rémi Verschelde
9305b1a0ee
Update 2D demos scenes for 2.0 format
2015-12-09 08:39:12 +01:00
Juan Linietsky
8002cbbb20
Fixing Issues...
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- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows)
- #676 (draw both tiles and octants in order from top to bottom, left to right )
- #686 (unicode escape sequences work now)
- #702 (was not a bug, but a test was added to see if bodies went too far away)
2014-09-19 18:39:50 -03:00
Juan Linietsky
ccfc7d19b9
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00