Aaron Franke
fc54dd9c23
Fix README files, especially in Android IAP demos
2020-11-28 22:05:39 -05:00
Aaron Franke
ebc79dec04
Update C# project files in C# demos for Godot 3.2.3
2020-10-11 03:20:03 -04:00
Aaron Franke
2979f85185
Update C# demos for Godot 3.2.3
2020-10-01 02:45:18 -04:00
Hugo Locurcio
fe6103256a
Allow hiDPI in all demos that support multiple resolutions
...
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke
d4bf89d364
Link to the asset library from the README of each demo
2020-09-10 15:37:10 -04:00
Aaron Franke
fcc7d5c723
Optimize PNG images using oxipng
2020-08-16 17:48:38 -05:00
Aaron Franke
50fb2071a0
Improve icon.png for projects using default icon
2020-08-15 17:25:12 -05:00
Aaron Franke
c13e56662f
Clean up unused and outdated environment files
2020-06-27 20:58:19 -04:00
Aaron Franke
eac96a9148
Add a README and screenshots to the OS test demo
2020-06-24 02:17:46 -04:00
Aaron Franke
f0a07c43a8
Add Mono C# preprocessor testing to OS test demo
2020-06-24 02:17:46 -04:00
Hugo Locurcio
4bafb96fcb
Add an operating system testing demo
...
This demo showcases various OS-specific features in Godot.
It can be used to test Godot while porting it to a new platform
or to check for regressions.
This closes #8 .
2020-06-23 09:39:22 +02:00