Commit Graph

55 Commits

Author SHA1 Message Date
Aaron Franke 814909538f
Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
Aaron Franke 2ee9b47f6c
Use ETC instead of ETC2 for all GLES2 demos 2021-03-29 18:30:14 -04:00
Aaron Franke 4913cd868a
Misc fixes and tweaks 2021-03-03 02:59:17 -05:00
Aaron Franke 20a515153f
Add links to the Asset Library after release 3.2-5bd2bbf 2020-11-28 23:21:06 -05:00
Aaron Franke fc54dd9c23
Fix README files, especially in Android IAP demos 2020-11-28 22:05:39 -05:00
Aaron Franke 159adfd421
Add trailing commas to enums 2020-10-30 03:24:51 -04:00
Aaron Franke 4bba07257a
Merge pull request #536 from aaronfranke/dtc-public
Change Dodge the Creeps to be more consistent with the docs
2020-10-21 01:50:46 -04:00
Duroxxigar 3f8567f920
Created C# networked Pong 2020-10-20 23:18:57 -04:00
Aaron Franke ebc79dec04
Update C# project files in C# demos for Godot 3.2.3 2020-10-11 03:20:03 -04:00
Aaron Franke 4af7fd5562
Change Dodge the Creeps to be more consistent with the docs 2020-10-10 16:26:23 -04:00
Ivan Shakhov f8317d20d5 restore RootNamespace, since default one contains spaces, restore net472 after discussion with @neikeq and more testing 2020-10-08 16:29:41 +02:00
Ivan Shakhov dd11042d95 fix Dodge the Creeps 2020-10-06 11:36:37 +02:00
Aaron Franke 918a289ee2
Format files using updated file_format.sh 2020-10-01 14:23:54 -04:00
Aaron Franke 2979f85185
Update C# demos for Godot 3.2.3 2020-10-01 02:45:18 -04:00
Hugo Locurcio fe6103256a
Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke d4bf89d364
Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
Aaron Franke 4aae4f657b Fix minor problems with Dodge the Creeps metadata 2020-08-16 23:49:00 -05:00
Aaron Franke fcc7d5c723 Optimize PNG images using oxipng 2020-08-16 17:48:38 -05:00
Aaron Franke 50fb2071a0 Improve icon.png for projects using default icon 2020-08-15 17:25:12 -05:00
Ricardo Alcantara 6e98353ce3 Rewriting Mono Android IAP to match with GDScript
Version.
2020-08-12 21:08:51 -03:00
Aaron Franke b5d4b277f4
Merge pull request #504 from ricardoalcantara/mono_android_iap
Android IAP Response Code can now return null.
2020-08-08 13:59:08 -05:00
Ricardo Alcantara bc8dc740b5 Android IAP Response Code can now return null. 2020-07-28 19:26:19 -03:00
Aaron Franke ddffbd7599
Merge pull request #498 from ricardoalcantara/mono_android_iap
Mono Android IAP Demo Project
2020-07-27 14:02:09 -04:00
Ricardo Alcantara b718574112 Mono Android IAP Demo Project 2020-07-27 00:07:15 -03:00
Aaron Franke 2c138bd75f
Tweak CI to more closely match the main repo 2020-07-24 23:50:50 -04:00
Aaron Franke 8dff86d370
Add README files to categories 2020-07-03 20:45:51 -04:00
Aaron Franke 006309bd6f
Many tweaks thanks to IAmActuallyCthulhu
Also change apostrophes to double quotes and update C# projects
2020-06-28 13:19:13 -04:00
Aaron Franke c13e56662f
Clean up unused and outdated environment files 2020-06-27 20:58:19 -04:00
Aaron Franke 35d44b5d85
Remove trailing space characters in the formatting script 2020-06-21 23:00:13 -04:00
Amara M. Angel ee388dd5df Updated the dodge_the_creeps demo to include the "removing the creeps" part 2020-04-04 13:11:10 +02:00
Aaron Franke f9e7456b70
Add descriptions to all projects with README files
These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke 38d44dbb70
Move Dodge the Creeps license information into the README files 2020-03-14 01:58:57 -04:00
Aaron Franke d189a2b05a
Fix C# project files for Dodge the Creeps 2020-03-12 20:44:42 -04:00
Aaron Franke 2eaedf8064
Add README files to demos with multiple versions 2020-03-09 03:54:32 -04:00
Aaron Franke 7e0032eb8e
Add README files to 3D demos 2020-03-09 03:54:32 -04:00
Aaron Franke c72f65ed36
Update C# demos to Godot 3.2 2020-03-04 20:30:30 -05:00
Aaron Franke 841eb1fa37
Add icon for the 2.5D editor viewport 2020-03-01 22:29:44 -05:00
Aaron Franke 1671b4e30e
Add music and set physics engine to Bullet 2020-03-01 17:14:11 -05:00
Aaron Franke c7cc72b705
Add screenshots and tweak README files 2020-03-01 04:43:32 -05:00
Aaron Franke d1ba41da5d
2.5D Editor Viewport for Mono C# 2020-03-01 04:37:41 -05:00
Aaron Franke 722ea9bc01
2.5D Demo Project for Mono C#
Co-authored-by: Stephen Agbete (Steph155) <bgsteph15@mail.com>
2020-02-29 22:39:20 -05:00
Aaron Franke 4f5f0ec1a9
Update all Pong demos to Godot 3.1.2 and conform to style guides 2020-02-01 03:15:27 -05:00
Aaron Franke edb8372db8
Update Dodge the Creeps C# to Godot 3.1.2 2020-01-31 02:47:36 -05:00
Aaron Franke de57f45049
Update Pong with C# demo to Godot 3.1.2 2020-01-31 01:43:40 -05:00
Rémi Verschelde 1ca3204e0a hexmap: Enable Centered Texture option
See godotengine/godot#21213.
2020-01-08 09:43:10 +01:00
Rémi Verschelde 61ea666d69 Remove bogus draw_order values due to a pre-3.0 initialization bug
Fixes godotengine/godot#25642.
2020-01-02 11:25:16 +01:00
Hugo Locurcio 184b0fe5f8
Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
Rémi Verschelde a38b315064 Port audio, gui, mono, networking and viewport demos to Godot 3.1 2019-02-26 14:50:18 +01:00
Kelly Thomas 7206f2d1f4 mono demo for dodge the creeps tutorial 2018-10-09 22:58:51 +08:00
Rémi Verschelde 8b9ae0f444 Fix invalid .gitignore on *.import files
Those define how the resources must be imported, and can
therefore contain important information (e.g. whether filters
should be used).
2018-01-05 19:03:00 +01:00