Commit Graph

3 Commits

Author SHA1 Message Date
Juan Linietsky 1a7e9e0dc4 Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
Carl Olsson 8c49277071 Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example.
Updated 2D Platformer demo to use kinematic TileMaps for moving platforms, in doing so discovered that the tileset was messed up and not converting properly, so fixed that too.
And in order to fix the tileset I need to activate snapping for collision polygon vertices.
2015-02-13 20:49:21 +10:00
Juan Linietsky ccfc7d19b9 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00