Commit Graph

28 Commits

Author SHA1 Message Date
Aaron Franke c13e56662f
Clean up unused and outdated environment files 2020-06-27 20:58:19 -04:00
Aaron Franke 35d44b5d85
Remove trailing space characters in the formatting script 2020-06-21 23:00:13 -04:00
Amara M. Angel ee388dd5df Updated the dodge_the_creeps demo to include the "removing the creeps" part 2020-04-04 13:11:10 +02:00
Aaron Franke f9e7456b70
Add descriptions to all projects with README files
These show up in the project manager when hovering over projects.
2020-03-16 20:50:53 -04:00
Aaron Franke 38d44dbb70
Move Dodge the Creeps license information into the README files 2020-03-14 01:58:57 -04:00
Aaron Franke d189a2b05a
Fix C# project files for Dodge the Creeps 2020-03-12 20:44:42 -04:00
Aaron Franke 2eaedf8064
Add README files to demos with multiple versions 2020-03-09 03:54:32 -04:00
Aaron Franke 7e0032eb8e
Add README files to 3D demos 2020-03-09 03:54:32 -04:00
Aaron Franke c72f65ed36
Update C# demos to Godot 3.2 2020-03-04 20:30:30 -05:00
Aaron Franke 841eb1fa37
Add icon for the 2.5D editor viewport 2020-03-01 22:29:44 -05:00
Aaron Franke 1671b4e30e
Add music and set physics engine to Bullet 2020-03-01 17:14:11 -05:00
Aaron Franke c7cc72b705
Add screenshots and tweak README files 2020-03-01 04:43:32 -05:00
Aaron Franke d1ba41da5d
2.5D Editor Viewport for Mono C# 2020-03-01 04:37:41 -05:00
Aaron Franke 722ea9bc01
2.5D Demo Project for Mono C#
Co-authored-by: Stephen Agbete (Steph155) <bgsteph15@mail.com>
2020-02-29 22:39:20 -05:00
Aaron Franke 4f5f0ec1a9
Update all Pong demos to Godot 3.1.2 and conform to style guides 2020-02-01 03:15:27 -05:00
Aaron Franke edb8372db8
Update Dodge the Creeps C# to Godot 3.1.2 2020-01-31 02:47:36 -05:00
Aaron Franke de57f45049
Update Pong with C# demo to Godot 3.1.2 2020-01-31 01:43:40 -05:00
Rémi Verschelde 1ca3204e0a hexmap: Enable Centered Texture option
See godotengine/godot#21213.
2020-01-08 09:43:10 +01:00
Rémi Verschelde 61ea666d69 Remove bogus draw_order values due to a pre-3.0 initialization bug
Fixes godotengine/godot#25642.
2020-01-02 11:25:16 +01:00
Hugo Locurcio 184b0fe5f8
Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
Rémi Verschelde a38b315064 Port audio, gui, mono, networking and viewport demos to Godot 3.1 2019-02-26 14:50:18 +01:00
Kelly Thomas 7206f2d1f4 mono demo for dodge the creeps tutorial 2018-10-09 22:58:51 +08:00
Rémi Verschelde 8b9ae0f444 Fix invalid .gitignore on *.import files
Those define how the resources must be imported, and can
therefore contain important information (e.g. whether filters
should be used).
2018-01-05 19:03:00 +01:00
Rémi Verschelde 296da279ea Monkey Pong: fix case of Normalized
This was changed between 3.0-alpha2 and 3.0-beta1.
2017-12-09 18:36:36 +01:00
Rémi Verschelde 3616322c70 Mono Pong: C# style fixes 2017-10-31 16:22:07 +01:00
Andreas Haas 111c0d4eee
Code enhancements for mono pong demo.
- Use pattern matching instead of check-and-cast.
- Rename constants to fit the usual c# code-style.
2017-10-31 14:21:54 +01:00
Rémi Verschelde b2d228e80d Mono: Version csproj, sln and Properties are recommended by neikeq 2017-10-30 19:42:27 +01:00
Rémi Verschelde 0af6d01f94 Add Mono conversion of the Pong demo
Quick and dirty port by a complete C# newbie,
could probably be optimized a bit.
2017-10-30 19:11:51 +01:00