Commit Graph

10 Commits

Author SHA1 Message Date
Aaron Franke bbe50fc9da
Convert demos to Godot 4 using regular expressions in a script 2022-03-26 16:09:10 -05:00
Aaron Franke 8dff86d370
Add README files to categories 2020-07-03 20:45:51 -04:00
Aaron Franke 84c8d6ef69
Update and improve GUI demos 2020-02-01 15:47:44 -05:00
Rémi Verschelde a38b315064 Port audio, gui, mono, networking and viewport demos to Godot 3.1 2019-02-26 14:50:18 +01:00
Juan Linietsky 4593bdcc64 GUI demos converted to 3.0 2017-06-28 15:11:35 -03:00
Juan Linietsky 6ef185c192 begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00
Rémi Verschelde f76b29f30d Use upper-cased first letter at the start of comment sentences 2015-12-09 08:39:12 +01:00
Rémi Verschelde 708a0caf4a Improve code formatting and update to 2.0
The scripts were streamlined using more or less the following conventions:
 - space after a comma in lists of arguments
 - space around weak operators (+, -), no space around strong operators (*, /)
 - space after a comment start (#)
 - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now)
 - function blocks separate by two newlines

The scene files were resaved with the (current) 2.0 format, and some scenes that were in XML format were converted to SCN, to be consistent across all demos.
2015-12-09 08:38:23 +01:00
Juan Linietsky f98b752652 minor comments 2015-03-22 13:01:34 -03:00
Juan Linietsky eb0117aa8a drag & drop demo (GUI) 2015-03-22 12:52:47 -03:00