Commit Graph

11 Commits

Author SHA1 Message Date
Rémi Verschelde 1ca3204e0a hexmap: Enable Centered Texture option
See godotengine/godot#21213.
2020-01-08 09:43:10 +01:00
Rémi Verschelde 61ea666d69 Remove bogus draw_order values due to a pre-3.0 initialization bug
Fixes godotengine/godot#25642.
2020-01-02 11:25:16 +01:00
Hugo Locurcio 184b0fe5f8
Optimize all images using `oxipng -o6 --strip all --zopfli` 2019-06-11 16:40:50 +02:00
Rémi Verschelde a38b315064 Port audio, gui, mono, networking and viewport demos to Godot 3.1 2019-02-26 14:50:18 +01:00
Kelly Thomas 7206f2d1f4 mono demo for dodge the creeps tutorial 2018-10-09 22:58:51 +08:00
Rémi Verschelde 8b9ae0f444 Fix invalid .gitignore on *.import files
Those define how the resources must be imported, and can
therefore contain important information (e.g. whether filters
should be used).
2018-01-05 19:03:00 +01:00
Rémi Verschelde 296da279ea Monkey Pong: fix case of Normalized
This was changed between 3.0-alpha2 and 3.0-beta1.
2017-12-09 18:36:36 +01:00
Rémi Verschelde 3616322c70 Mono Pong: C# style fixes 2017-10-31 16:22:07 +01:00
Andreas Haas 111c0d4eee
Code enhancements for mono pong demo.
- Use pattern matching instead of check-and-cast.
- Rename constants to fit the usual c# code-style.
2017-10-31 14:21:54 +01:00
Rémi Verschelde b2d228e80d Mono: Version csproj, sln and Properties are recommended by neikeq 2017-10-30 19:42:27 +01:00
Rémi Verschelde 0af6d01f94 Add Mono conversion of the Pong demo
Quick and dirty port by a complete C# newbie,
could probably be optimized a bit.
2017-10-30 19:11:51 +01:00