diff --git a/loading/autoload/README.md b/loading/autoload/README.md new file mode 100644 index 00000000..43b7406d --- /dev/null +++ b/loading/autoload/README.md @@ -0,0 +1,7 @@ +# Autoload Demo + +This demo shows how to use autoloads to change between scenes. + +Language: GDScript + +Renderer: GLES 2 diff --git a/loading/background_load/README.md b/loading/background_load/README.md new file mode 100644 index 00000000..392ff26d --- /dev/null +++ b/loading/background_load/README.md @@ -0,0 +1,13 @@ +# Background Load + +This is a demo showing how to use the `load_interactive()` method of +[`ResourceLoader`](https://docs.godotengine.org/en/latest/classes/class_resourceloader.html) +to load large scenes in the background with a progress bar. + +Language: GDScript + +Renderer: GLES 2 + +## Screenshots + +![Screenshot](screenshots/paintings.png) diff --git a/loading/background_load/screenshots/.gdignore b/loading/background_load/screenshots/.gdignore new file mode 100644 index 00000000..e69de29b diff --git a/loading/background_load/screenshots/paintings.png b/loading/background_load/screenshots/paintings.png new file mode 100644 index 00000000..80cb6536 Binary files /dev/null and b/loading/background_load/screenshots/paintings.png differ diff --git a/loading/scene_changer/README.md b/loading/scene_changer/README.md new file mode 100644 index 00000000..96bb1426 --- /dev/null +++ b/loading/scene_changer/README.md @@ -0,0 +1,7 @@ +# Scene Changer + +This uses functions in SceneTree to switch between two scenes. + +Language: GDScript + +Renderer: GLES 2 diff --git a/loading/threads/README.md b/loading/threads/README.md new file mode 100644 index 00000000..8e954d6e --- /dev/null +++ b/loading/threads/README.md @@ -0,0 +1,11 @@ +# Loading with Threads + +An example using a thread to load an image. + +Language: GDScript + +Renderer: GLES 2 + +## Screenshots + +![Screenshot](screenshots/load_in_thread.png) diff --git a/loading/threads/screenshots/.gdignore b/loading/threads/screenshots/.gdignore new file mode 100644 index 00000000..e69de29b diff --git a/loading/threads/screenshots/load_in_thread.png b/loading/threads/screenshots/load_in_thread.png new file mode 100644 index 00000000..2000256b Binary files /dev/null and b/loading/threads/screenshots/load_in_thread.png differ diff --git a/networking/multiplayer_bomber/README.md b/networking/multiplayer_bomber/README.md new file mode 100644 index 00000000..1afa65d6 --- /dev/null +++ b/networking/multiplayer_bomber/README.md @@ -0,0 +1,13 @@ +# Multiplayer Bomber + +A multiplayer implementation of the classical bomberman game. +One of the players should press "host", while the other +should type in his address and press "play". + +Language: GDScript + +Renderer: GLES 2 + +## Screenshots + +![Screenshot](screenshots/bomber.png) diff --git a/networking/multiplayer_bomber/screenshots/.gdignore b/networking/multiplayer_bomber/screenshots/.gdignore new file mode 100644 index 00000000..e69de29b diff --git a/networking/multiplayer_bomber/screenshots/bomber.png b/networking/multiplayer_bomber/screenshots/bomber.png new file mode 100644 index 00000000..21f5f6ce Binary files /dev/null and b/networking/multiplayer_bomber/screenshots/bomber.png differ diff --git a/networking/multiplayer_pong/README.md b/networking/multiplayer_pong/README.md new file mode 100644 index 00000000..2ee80c7c --- /dev/null +++ b/networking/multiplayer_pong/README.md @@ -0,0 +1,14 @@ +# Pong Multiplayer + +A multiplayer demo of the classical pong game. +One of the players should press "host", while the other should select the address and press "join". + +Language: GDScript + +Renderer: GLES 2 + +Note: The non-multiplayer version is available [here](https://github.com/godotengine/godot-demo-projects/tree/master/2d/pong). + +## Screenshots + +![Screenshot](screenshots/pong_multiplayer.png) diff --git a/networking/multiplayer_pong/screenshots/.gdignore b/networking/multiplayer_pong/screenshots/.gdignore new file mode 100644 index 00000000..e69de29b diff --git a/networking/multiplayer_pong/screenshots/pong_multiplayer.png b/networking/multiplayer_pong/screenshots/pong_multiplayer.png new file mode 100644 index 00000000..8e7745bf Binary files /dev/null and b/networking/multiplayer_pong/screenshots/pong_multiplayer.png differ