Updated rotation of Quad to be right side up

This commit is contained in:
William Scalf 2019-03-23 18:06:43 -04:00
parent 17e80079e3
commit cc0b002e6e
1 changed files with 1 additions and 1 deletions

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@ -125,7 +125,7 @@ input_ray_pickable = true
input_capture_on_drag = true
[node name="Quad" type="MeshInstance" parent="Area"]
transform = Transform( -1, 8.74228e-08, -4.37114e-08, -4.37114e-08, 1.91069e-15, 1, 8.74228e-08, 1, 1.91069e-15, 0, 0, 0 )
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
mesh = SubResource( 1 )
material/0 = SubResource( 3 )