Updated rotation of Quad to be right side up
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@ -125,7 +125,7 @@ input_ray_pickable = true
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input_capture_on_drag = true
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[node name="Quad" type="MeshInstance" parent="Area"]
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transform = Transform( -1, 8.74228e-08, -4.37114e-08, -4.37114e-08, 1.91069e-15, 1, 8.74228e-08, 1, 1.91069e-15, 0, 0, 0 )
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
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mesh = SubResource( 1 )
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material/0 = SubResource( 3 )
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