Remove obsolete .tex binary files from Kinematic Character demo

Fixes https://github.com/godotengine/godot/issues/14747
This commit is contained in:
Rémi Verschelde 2018-01-05 19:00:40 +01:00
parent 296da279ea
commit a74210b9d1
8 changed files with 10 additions and 2 deletions

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After

Width:  |  Height:  |  Size: 5.9 KiB

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@ -2,7 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/kinebody3d.png-13e5946de0ae5f65e359d6d81ccb14f1.stex"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
source_md5="5eca5c1838fc1255a4ad6a0adf3f9948"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_md5="d510ae31bff93a498822d7d61bfd5b45"
[params]

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@ -12,7 +12,7 @@ config_version=3
config/name="Kinematic Character 3D"
run/main_scene="res://level.scn"
config/icon="res://kinebody3d.png"
config/icon="res://icon.png"
[gdnative]

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