diff --git a/3d/antialiasing/project.godot b/3d/antialiasing/project.godot index 53c4513f..679d99b1 100644 --- a/3d/antialiasing/project.godot +++ b/3d/antialiasing/project.godot @@ -28,5 +28,6 @@ window/stretch/aspect="expand" [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 textures/decals/filter=4 diff --git a/3d/decals/project.godot b/3d/decals/project.godot index e52c7c84..4d8b6614 100644 --- a/3d/decals/project.godot +++ b/3d/decals/project.godot @@ -35,5 +35,6 @@ place_decal={ [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 textures/decals/filter=5 diff --git a/3d/global_illumination/project.godot b/3d/global_illumination/project.godot index d905a2d1..292fca5f 100644 --- a/3d/global_illumination/project.godot +++ b/3d/global_illumination/project.godot @@ -80,5 +80,7 @@ toggle_mouse_capture={ [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 +lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3 anti_aliasing/quality/screen_space_aa=1 anti_aliasing/quality/use_debanding=true diff --git a/3d/global_illumination/test.tscn b/3d/global_illumination/test.tscn index 69e3309a..4a09f93f 100644 --- a/3d/global_illumination/test.tscn +++ b/3d/global_illumination/test.tscn @@ -91,6 +91,7 @@ transform = Transform3D(0.889832, -0.251497, 0.380722, 0, 0.834387, 0.551179, -0 shadow_enabled = true shadow_bias = 0.04 shadow_blur = 2.0 +directional_shadow_blend_splits = true directional_shadow_fade_start = 1.0 directional_shadow_max_distance = 75.0 diff --git a/3d/kinematic_character/project.godot b/3d/kinematic_character/project.godot index f01224b9..c2394183 100644 --- a/3d/kinematic_character/project.godot +++ b/3d/kinematic_character/project.godot @@ -87,5 +87,6 @@ common/physics_ticks_per_second=120 [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 anti_aliasing/quality/msaa_3d=2 diff --git a/3d/labels_and_texts/project.godot b/3d/labels_and_texts/project.godot index 89c47618..37f95f98 100644 --- a/3d/labels_and_texts/project.godot +++ b/3d/labels_and_texts/project.godot @@ -33,4 +33,5 @@ theme/default_font_generate_mipmaps=true [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 diff --git a/3d/material_testers/project.godot b/3d/material_testers/project.godot index e5733d41..bd5608a1 100644 --- a/3d/material_testers/project.godot +++ b/3d/material_testers/project.godot @@ -39,6 +39,7 @@ multithread/thread_rid_pool_prealloc=60 [rendering] +lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/use_debanding=true diff --git a/3d/navigation/project.godot b/3d/navigation/project.godot index 5ea84ed9..3bed2d90 100644 --- a/3d/navigation/project.godot +++ b/3d/navigation/project.godot @@ -30,4 +30,5 @@ common/physics_ticks_per_second=120 [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 anti_aliasing/quality/msaa_3d=2 diff --git a/3d/occlusion_culling_mesh_lod/project.godot b/3d/occlusion_culling_mesh_lod/project.godot index f8c4dd9f..a6940deb 100644 --- a/3d/occlusion_culling_mesh_lod/project.godot +++ b/3d/occlusion_culling_mesh_lod/project.godot @@ -91,6 +91,7 @@ toggle_vsync={ [rendering] +lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3 anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/use_debanding=true occlusion_culling/use_occlusion_culling=true diff --git a/3d/particles/project.godot b/3d/particles/project.godot index f3c11d48..34cf638a 100644 --- a/3d/particles/project.godot +++ b/3d/particles/project.godot @@ -28,4 +28,5 @@ window/stretch/aspect="expand" [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 diff --git a/3d/physical_light_camera_units/test.tscn b/3d/physical_light_camera_units/test.tscn index fcc43618..cde31c4e 100644 --- a/3d/physical_light_camera_units/test.tscn +++ b/3d/physical_light_camera_units/test.tscn @@ -106,7 +106,6 @@ layout_mode = 2 size_flags_horizontal = 3 size_flags_vertical = 4 max_value = 1410.0 -step = 15.0 value = 840.0 [node name="Value" type="Label" parent="Options/Light/TimeOfDay"] diff --git a/3d/procedural_materials/project.godot b/3d/procedural_materials/project.godot index 7fdc735b..bf3930f0 100644 --- a/3d/procedural_materials/project.godot +++ b/3d/procedural_materials/project.godot @@ -28,6 +28,7 @@ window/stretch/aspect="expand" [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 environment/defaults/default_clear_color=Color(0.301961, 0.301961, 0.301961, 1) anti_aliasing/quality/msaa_3d=2 diff --git a/3d/rigidbody_character/project.godot b/3d/rigidbody_character/project.godot index 4974d333..726a7f5f 100644 --- a/3d/rigidbody_character/project.godot +++ b/3d/rigidbody_character/project.godot @@ -87,5 +87,6 @@ common/physics_ticks_per_second=120 [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 anti_aliasing/quality/msaa_3d=2 diff --git a/3d/squash_the_creeps/project.godot b/3d/squash_the_creeps/project.godot index 41e17705..fc70f0c5 100644 --- a/3d/squash_the_creeps/project.godot +++ b/3d/squash_the_creeps/project.godot @@ -15,10 +15,10 @@ config/description="In this game, your goal is to chase and kick out the creeps! This is a finished version of the game featured in the \"Your first 3D game\" tutorial in the official documentation." +config/tags=PackedStringArray("3d", "demo", "official") run/main_scene="res://Main.tscn" config/features=PackedStringArray("4.2") config/icon="res://icon.webp" -config/tags=PackedStringArray("3d", "demo", "official") [autoload] @@ -83,4 +83,5 @@ common/physics_ticks_per_second=120 [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 anti_aliasing/quality/msaa_3d=2 diff --git a/3d/variable_rate_shading/project.godot b/3d/variable_rate_shading/project.godot index b11397c7..1b03d40b 100644 --- a/3d/variable_rate_shading/project.godot +++ b/3d/variable_rate_shading/project.godot @@ -31,6 +31,7 @@ window/vsync/vsync_mode=0 [rendering] +lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 vrs/mode=1 vrs/texture="res://vrs_texture.png" diff --git a/3d/volumetric_fog/project.godot b/3d/volumetric_fog/project.godot index d749626d..86463e07 100644 --- a/3d/volumetric_fog/project.godot +++ b/3d/volumetric_fog/project.godot @@ -93,6 +93,8 @@ decrease_volumetric_fog_quality={ [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 +lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/use_debanding=true diff --git a/3d/voxel/menu/ingame/pause_menu.tscn b/3d/voxel/menu/ingame/pause_menu.tscn index f134d476..514a7a54 100644 --- a/3d/voxel/menu/ingame/pause_menu.tscn +++ b/3d/voxel/menu/ingame/pause_menu.tscn @@ -132,6 +132,10 @@ vertical_alignment = 1 [node name="Options" parent="." instance=ExtResource("3")] layout_mode = 0 anchors_preset = 0 +anchor_right = 0.0 +anchor_bottom = 0.0 +grow_horizontal = 1 +grow_vertical = 1 [connection signal="pressed" from="Pause/ButtonHolder/MainButtons/Resume" to="." method="_on_Resume_pressed"] [connection signal="pressed" from="Pause/ButtonHolder/MainButtons/Options" to="." method="_on_Options_pressed"] diff --git a/3d/voxel/project.godot b/3d/voxel/project.godot index d21becce..e9ad72fd 100644 --- a/3d/voxel/project.godot +++ b/3d/voxel/project.godot @@ -153,5 +153,6 @@ common/physics_ticks_per_second=120 [rendering] textures/canvas_textures/default_texture_filter=0 +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/use_debanding=true diff --git a/3d/voxel/world/world.tscn b/3d/voxel/world/world.tscn index 9394179e..b3fe5200 100644 --- a/3d/voxel/world/world.tscn +++ b/3d/voxel/world/world.tscn @@ -52,6 +52,6 @@ script = ExtResource("4") [node name="Sun" type="DirectionalLight3D" parent="Environment"] transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866026, -0.5, 0.75, -0.433013, 0, 0, 0) shadow_enabled = true -shadow_bias = 0.04 +shadow_bias = 0.06 [node name="MeshInstance3D" type="MeshInstance3D" parent="."] diff --git a/3d/waypoints/main.tscn b/3d/waypoints/main.tscn index 88bfafdf..c124f4dd 100644 --- a/3d/waypoints/main.tscn +++ b/3d/waypoints/main.tscn @@ -130,4 +130,6 @@ transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866026, -0.5, 0.75 shadow_enabled = true shadow_bias = 0.04 shadow_blur = 1.5 +directional_shadow_mode = 0 +directional_shadow_fade_start = 1.0 directional_shadow_max_distance = 40.0 diff --git a/3d/waypoints/project.godot b/3d/waypoints/project.godot index 1e58fe67..ee7a8505 100644 --- a/3d/waypoints/project.godot +++ b/3d/waypoints/project.godot @@ -70,5 +70,6 @@ toggle_mouse_capture={ [rendering] +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/use_debanding=true diff --git a/misc/large_world_coordinates/project.godot b/misc/large_world_coordinates/project.godot index 000e4f9a..475cac4e 100644 --- a/misc/large_world_coordinates/project.godot +++ b/misc/large_world_coordinates/project.godot @@ -35,8 +35,7 @@ common/physics_ticks_per_second=120 [rendering] renderer/rendering_method="mobile" -lights_and_shadows/directional_shadow/size=2048 -lights_and_shadows/directional_shadow/size.mobile=1024 +lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 anti_aliasing/quality/msaa_3d=2 lights_and_shadows/positional_shadow/atlas_size=2048 diff --git a/misc/large_world_coordinates/test.tscn b/misc/large_world_coordinates/test.tscn index 243cd6af..bdb1e3ef 100644 --- a/misc/large_world_coordinates/test.tscn +++ b/misc/large_world_coordinates/test.tscn @@ -239,7 +239,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 7) [node name="GPUParticles3D" type="GPUParticles3D" parent="Move"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13, 0) -amount = 1000 +amount = 500 lifetime = 3.0 fixed_fps = 0 interpolate = false diff --git a/viewport/3d_scaling/project.godot b/viewport/3d_scaling/project.godot index 6032a98b..8b8135d9 100644 --- a/viewport/3d_scaling/project.godot +++ b/viewport/3d_scaling/project.godot @@ -45,4 +45,5 @@ toggle_filtering={ [rendering] +lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4