diff --git a/3d/README.md b/3d/README.md index 610c138c..6d1f4f06 100644 --- a/3d/README.md +++ b/3d/README.md @@ -3,5 +3,3 @@ These demos are all 3D, but otherwise do not have a common theme. Languages: All are GDScript - -Renderers: All use Forward+ diff --git a/3d/navigation/README.md b/3d/navigation/README.md index c7df83e4..cb0e5ca3 100644 --- a/3d/navigation/README.md +++ b/3d/navigation/README.md @@ -7,10 +7,10 @@ Code is provided for polyline following in 3D. Language: GDScript -Renderer: Forward+ +Renderer: Compatibility Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2743 ## Screenshots -![Screenshot](screenshots/nav.png) +![Screenshot](screenshots/navigation.webp) diff --git a/3d/navigation/screenshots/nav.png b/3d/navigation/screenshots/nav.png deleted file mode 100644 index 791c07fb..00000000 Binary files a/3d/navigation/screenshots/nav.png and /dev/null differ diff --git a/3d/navigation/screenshots/navigation.webp b/3d/navigation/screenshots/navigation.webp new file mode 100644 index 00000000..448a1c45 Binary files /dev/null and b/3d/navigation/screenshots/navigation.webp differ diff --git a/viewport/3d_in_2d/README.md b/viewport/3d_in_2d/README.md index 3427eb79..111ecea7 100644 --- a/viewport/3d_in_2d/README.md +++ b/viewport/3d_in_2d/README.md @@ -19,4 +19,4 @@ which is then assigned to the sprite's texture. ## Screenshots -![Screenshot](screenshots/3d_in_2d.png) +![Screenshot](screenshots/3d_in_2d.webp) diff --git a/viewport/3d_in_2d/screenshots/3d_in_2d.png b/viewport/3d_in_2d/screenshots/3d_in_2d.png deleted file mode 100644 index 2f2e6f16..00000000 Binary files a/viewport/3d_in_2d/screenshots/3d_in_2d.png and /dev/null differ diff --git a/viewport/3d_in_2d/screenshots/3d_in_2d.webp b/viewport/3d_in_2d/screenshots/3d_in_2d.webp new file mode 100644 index 00000000..b8a696a0 Binary files /dev/null and b/viewport/3d_in_2d/screenshots/3d_in_2d.webp differ