Use get_current_scene() instead of hack

This commit is contained in:
Rémi Verschelde 2015-11-22 18:25:19 +01:00
parent abf6d2f1e6
commit 073fa75376
1 changed files with 2 additions and 6 deletions

View File

@ -33,9 +33,5 @@ func _deferred_goto_scene(path):
func _ready():
# Get the current scene, the first time.
# It is always the last child of root,
# after the autoloaded nodes.
var root = get_tree().get_root()
current_scene = root.get_child(root.get_child_count() - 1)
# Get the current scene at the time of initialization
current_scene = get_tree().get_current_scene()