Use get_current_scene() instead of hack
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@ -33,9 +33,5 @@ func _deferred_goto_scene(path):
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func _ready():
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# Get the current scene, the first time.
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# It is always the last child of root,
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# after the autoloaded nodes.
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var root = get_tree().get_root()
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current_scene = root.get_child(root.get_child_count() - 1)
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# Get the current scene at the time of initialization
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current_scene = get_tree().get_current_scene()
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