godot-demo-projects/networking/multiplayer_pong/paddle.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://paddle.gd" type="Script" id=1]
[ext_resource path="res://paddle.png" type="Texture" id=2]
[sub_resource type="CapsuleShape2D" id=1]
custom_solver_bias = 0.0
radius = 4.78568
height = 23.6064
[node name="paddle" type="Area2D"]
input_pickable = true
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Transform2D( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
script = ExtResource( 1 )
left = false
[node name="sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
[node name="shape" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
trigger = false
_update_shape_index = 0
[node name="you" type="Label" parent="."]
focus_ignore_mouse = true
focus_stop_mouse = true
size_flags_horizontal = 2
size_flags_vertical = 0
margin_left = -26.0
margin_top = -33.0
margin_right = 27.0
margin_bottom = -19.0
text = "You"
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[connection signal="area_entered" from="." to="." method="_on_paddle_area_enter" binds=[ ]]