godot-demo-projects/2d/sprite_shaders/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
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[application]
config/name="2D Shaders for Sprites"
config/description="This is a sample consisting of different shaders applied to some sprites.
Effects include outlines, blurs, distorts, shadows, glows, and more."
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run/main_scene="res://sprite_shaders.tscn"
config/icon="res://icon.png"
[display]
window/stretch/mode="2d"
window/stretch/aspect="expand"
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[rendering]
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quality/driver/driver_name="GLES2"