godot-demo-projects/3d/labels_and_texts/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[]
_global_script_class_icons={}
[application]
config/name="3D Labels and Texts"
config/description="This project showcases 2 ways to draw text in 3D space: the Label3D node, and MeshInstance3D with a TextMesh primitive."
run/main_scene="res://3d_labels_and_texts.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
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config/tags=PackedStringArray("3d", "demo", "official", "rendering")
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[display]
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[gui]
theme/default_font_multichannel_signed_distance_field=true
theme/default_font_generate_mipmaps=true
[rendering]
textures/default_filters/anisotropic_filtering_level=4
quality/screen_filters/msaa=3
environment/default_environment="res://default_env.tres"