godot-demo-projects/2d/screen_space_shaders/screen_shaders.gd

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GDScript3
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extends Control
func _ready():
for c in $pictures.get_children():
$picture.add_item("PIC: " + c.get_name())
for c in get_node("effects").get_children():
$effect.add_item("FX: " + c.get_name())
func _on_picture_item_selected(ID):
for c in range($pictures.get_child_count()):
if ID == c:
$pictures.get_child(c).show()
else:
$pictures.get_child(c).hide()
func _on_effect_item_selected(ID):
for c in range($effects.get_child_count()):
if ID == c:
$effects.get_child(c).show()
else:
$effects.get_child(c).hide()