godot-demo-projects/networking/websocket_minimal/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
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[application]
config/name="WebSocket Minimal Demo"
config/description="This is a minimal sample of connecting two peers to each other using websockets."
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run/main_scene="res://Main.tscn"
config/features=PackedStringArray("4.0")
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false