21 lines
419 B
Markdown
21 lines
419 B
Markdown
|
# Saving and Loading (Serialization)
|
||
|
|
||
|
This demo showcases how to save a simple game with each serialization
|
||
|
format supported by Godot:
|
||
|
|
||
|
- ConfigFile
|
||
|
- JSON
|
||
|
|
||
|
More formats may be added in the future.
|
||
|
|
||
|
For more information, see this documentation article:
|
||
|
https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html
|
||
|
|
||
|
Language: GDScript
|
||
|
|
||
|
Renderer: GLES 2
|
||
|
|
||
|
## Screenshots
|
||
|
|
||
|
![Screenshot](screenshots/save_load.png)
|