godot-demo-projects/3d/rigidbody_character/level.tscn

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[gd_scene load_steps=11 format=2]
[ext_resource path="res://cubelib.tres" type="MeshLibrary" id=1]
[ext_resource path="res://player/cubio.tscn" type="PackedScene" id=2]
[ext_resource path="res://models/cube.mesh" type="ArrayMesh" id=3]
[ext_resource path="res://models/mushroom.glb" type="PackedScene" id=5]
[ext_resource path="res://level.gd" type="Script" id=6]
[ext_resource path="res://cube_rigidbody.tscn" type="PackedScene" id=7]
[sub_resource type="BoxShape" id=1]
margin = 0.001
extents = Vector3( 0.5, 0.5, 0.5 )
[sub_resource type="Animation" id=2]
length = 10.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:translation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1, 4, 6, 9, 10 ),
"transitions": PoolRealArray( 1, -2, 1, -2, 1, 1 ),
"update": 0,
"values": [ Vector3( 0.5, 4.5, -2.5 ), Vector3( 0.5, 4.5, -2.5 ), Vector3( 0.5, 8.5, -2.5 ), Vector3( 0.5, 8.5, -2.5 ), Vector3( 0.5, 4.5, -2.5 ), Vector3( 0.5, 4.5, -2.5 ) ]
}
[sub_resource type="Animation" id=3]
length = 10.0
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath(".:translation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 2, 4.5, 6, 9 ),
"transitions": PoolRealArray( 1, -2, 1, -2, 1 ),
"update": 0,
"values": [ Vector3( -3.5, 8.5, 4.5 ), Vector3( -3.5, 8.5, 4.5 ), Vector3( 3.5, 8.5, 4.5 ), Vector3( 3.5, 8.5, 4.5 ), Vector3( -3.5, 8.5, 4.5 ) ]
}
[sub_resource type="BoxShape" id=4]
[node name="World" type="Spatial"]
script = ExtResource( 6 )
__meta__ = {
"__editor_plugin_screen__": "3D"
}
[node name="GridMap" type="GridMap" parent="."]
mesh_library = ExtResource( 1 )
cell_size = Vector3( 1, 1, 1 )
data = {
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}
__meta__ = {
"_editor_clip_": 0,
"_editor_floor_": Vector3( 0, 12, 0 )
}
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( -0.173649, 0.806707, -0.564863, 0, 0.573576, 0.819152, 0.984808, 0.142244, -0.0996007, 0, 0, 0 )
light_energy = 1.3
shadow_enabled = true
shadow_bias = -0.02
shadow_reverse_cull_face = true
directional_shadow_mode = 0
directional_shadow_normal_bias = 0.0
directional_shadow_bias_split_scale = 0.0
directional_shadow_max_distance = 20.0
[node name="Cubio" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5, 2, 4 )
[node name="Elevator1" type="KinematicBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 4.5, -2.5 )
input_capture_on_drag = true
[node name="Mesh" type="MeshInstance" parent="Elevator1"]
mesh = ExtResource( 3 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Elevator1"]
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="Elevator1"]
autoplay = "updown1"
playback_process_mode = 0
anims/updown1 = SubResource( 2 )
[node name="Elevator2" type="KinematicBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 8.5, 4.5 )
[node name="Mesh" type="MeshInstance" parent="Elevator2"]
mesh = ExtResource( 3 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Elevator2"]
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="Elevator2"]
autoplay = "side"
playback_process_mode = 0
anims/side = SubResource( 3 )
anims/updown1 = SubResource( 2 )
[node name="Princess" type="Area" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13.25, 3 )
[node name="Mushroom" parent="Princess" instance=ExtResource( 5 )]
[node name="CollisionShape" type="CollisionShape" parent="Princess"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
shape = SubResource( 4 )
[node name="SpawnTimer" type="Timer" parent="."]
wait_time = 2.0
autostart = true
[node name="cube_rigidbody" parent="." instance=ExtResource( 7 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.416964, 3.3565, 2.6332 )
[connection signal="body_entered" from="Princess" to="Cubio" method="_on_tcube_body_entered"]
[connection signal="timeout" from="SpawnTimer" to="." method="_on_SpawnTimer_timeout"]