godot-demo-projects/2d/kinematic_character/project.godot

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2017-06-25 13:00:20 +02:00
config_version=3
[application]
name="Kinematic Character"
main_scene="res://colworld.tscn"
icon="res://icon.png"
[display]
stretch/aspect="keep"
stretch/mode="2d"
window/height=495
window/width=530
[input]
jump=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
move_bottom=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
move_left=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
move_right=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
[memory]
multithread/thread_rid_pool_prealloc=60