godot-demo-projects/3d/global_illumination/zdm2_all.exr.import

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[remap]
importer="2d_array_texture"
type="CompressedTexture2DArray"
uid="uid://dh810u2wvg8xg"
path.etc2="res://.godot/imported/zdm2_all.exr-90621151e6c7cdb548fd3797293f06e7.etc2.ctexarray"
path.s3tc="res://.godot/imported/zdm2_all.exr-90621151e6c7cdb548fd3797293f06e7.s3tc.ctexarray"
metadata={
"imported_formats": ["etc2", "s3tc"],
"vram_texture": true
}
[deps]
source_file="res://zdm2_all.exr"
dest_files=["res://.godot/imported/zdm2_all.exr-90621151e6c7cdb548fd3797293f06e7.etc2.ctexarray", "res://.godot/imported/zdm2_all.exr-90621151e6c7cdb548fd3797293f06e7.s3tc.ctexarray"]
[params]
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/channel_pack=1
mipmaps/generate=false
mipmaps/limit=-1
slices/horizontal=1
slices/vertical=1