godot-demo-projects/3d/material_testers/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
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config_version=5
[application]
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config/name="Material Testers"
config/description="This demo includes many sphere-like objects with complex materials,
for the purpose of showcasing Godot's rendering capabilities.
This demo was featured at the beginning of the Godot 3.0 trailer."
run/main_scene="res://material_tester.tscn"
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config/icon="res://icon.png"
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config/features=PackedStringArray("4.0")
[display]
window/stretch/mode="2d"
window/stretch/aspect="expand"
[gdnative]
singletons=[]
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[memory]
multithread/thread_rid_pool_prealloc=60
[rendering]
quality/driver/fallback_to_gles2=true
quality/intended_usage/framebuffer_allocation=3
vram_compression/import_etc=true
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vram_compression/import_etc2=false
quality/shadow_atlas/size=1024
quality/shadow_atlas/size.mobile=512
quality/shadows/filter_mode=2
quality/filters/anisotropic_filter_level=16
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quality/filters/msaa=2
quality/filters/msaa.mobile=0
quality/filters/anisotropic_filter_level.mobile=4