Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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Bernhard Reutner-Fischer d3a7ce970e - fixed in 4.0.3 and 4.1.0 2005-12-02 15:08:33 +00:00
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package version bump #561 2005-11-24 19:52:39 +00:00
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Config.in let people control location of download dir 2005-10-01 00:35:24 +00:00
Makefile

docs/README

To build and use the buildroot stuff, do the following:

1) run 'make'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem.  Depending on which sortof
    root filesystem you selected, you may want to loop mount it,
    chroot into it, nfs mount it on your target device, burn it
    to flash, or whatever is appropriate for your target system.

You do not need to be root to build or run buildroot.  Have fun!

 -Erik

Please feed suggestions, bug reports, insults, and bribes back to:
	Erik Andersen <andersen@codepoet.org>