Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Go to file
Yann E. MORIN 7ee527dd91 arch/arm: cortex-m4 may have an FPv4 FPU
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2018-05-20 19:14:14 +02:00
arch arch/arm: cortex-m4 may have an FPv4 FPU 2018-05-20 19:14:14 +02:00
board
boot
configs configs/raspberrypi3_64_defconfig: add support for rpi3b+ 2018-05-20 12:32:08 +02:00
docs
fs
linux
package phidgetwebservice: bump to version 2.1.8.20170607 2018-05-20 18:44:26 +02:00
support
system
toolchain
utils
.defconfig
.flake8
.gitignore
.gitlab-ci.yml
.gitlab-ci.yml.in
CHANGES
COPYING
Config.in
Config.in.legacy
DEVELOPERS
Makefile
Makefile.legacy
README

README

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches