Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Go to file
Eric Andersen 431318368c 830: Bump nano package to v1.3.11 2006-04-14 18:39:36 +00:00
docs
package 830: Bump nano package to v1.3.11 2006-04-14 18:39:36 +00:00
target doh 2006-04-12 00:44:57 +00:00
toolchain forward port big endian arm fix 2006-04-13 05:51:11 +00:00
.defconfig
Config.in
Makefile make sure things still work even when fakeroot is not in active use 2006-04-07 22:42:15 +00:00

docs/README

To build and use the buildroot stuff, do the following:

1) run 'make'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem.  Depending on which sortof
    root filesystem you selected, you may want to loop mount it,
    chroot into it, nfs mount it on your target device, burn it
    to flash, or whatever is appropriate for your target system.

You do not need to be root to build or run buildroot.  Have fun!

 -Erik

Please feed suggestions, bug reports, insults, and bribes back to:
	Erik Andersen <andersen@codepoet.org>