Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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Eric Andersen 31869eaac8 The version of grep we use is has not yet been restored to
the gnu download site.  Use the source from the debian site
instead.
2003-11-03 10:02:53 +00:00
make The version of grep we use is has not yet been restored to 2003-11-03 10:02:53 +00:00
sources strace 4.5 builds properly for mipsel, and does not use sys_errlist, 2003-11-01 05:57:07 +00:00
.cvsignore Ignore unwanted stuff 2003-06-04 21:04:26 +00:00
Makefile Enable building soft float buildroot for gcc 3.3. Currently works for 2003-11-01 05:34:41 +00:00
README

README

To build and use the buildroot stuff, do the following:

1) run 'make'
2) wait while it compiles 
3) run './UMlinux' to test out your root filesystem using User Mode Linux.

You do not need to be root to build or run this system.  Each Virtual Terminal
will be opened in its own window.  You must be running X and have xterm
installed for this to work -- otherwise you see a few errors on bootup as it
tries to launch xterms.   It will still work on a console, but you will not
have access to the other Virtual Terminals.

Also, you the uClibc and busybox source trees that
are downloaded are fully set up for anonymous CVS access.  You may need to set
up your system for anonymous CVS access by running the following command:

    cvs -d:pserver:anonymous@busybox.net:/var/cvs login

Then just hit Enter when it prompts you for a password.  You only need to do
this once.  Then, whenever you want to update your system, just go into the
busybox or uClibc directory and run 'cvs update'.

Have fun!

 -Erik

Please feed suggestions, bug reports, insults, and bribes back to:
	Erik Andersen <andersen@codepoet.org>