Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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Eric Andersen 2605b7410f Update ccache to the latest version, which adds features.
http://bugs.busybox.net/view.php?id=297
2005-06-23 22:09:12 +00:00
docs
package Update to the debian sarge release version of fakeroot 2005-06-23 21:43:23 +00:00
target New target/device: Via epia-mii: 2005-06-23 21:34:25 +00:00
toolchain Update ccache to the latest version, which adds features. 2005-06-23 22:09:12 +00:00
.defconfig
Config.in Make the sourceforge mirror site a config option, as sourceforge 2005-06-09 12:15:00 +00:00
Makefile

docs/README

To build and use the buildroot stuff, do the following:

1) run 'make'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem.  Depending on which sortof
    root filesystem you selected, you may want to loop mount it,
    chroot into it, nfs mount it on your target device, burn it
    to flash, or whatever is appropriate for your target system.

You do not need to be root to build or run buildroot.  Have fun!

 -Erik

Please feed suggestions, bug reports, insults, and bribes back to:
	Erik Andersen <andersen@codepoet.org>