Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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Eric Andersen 15c40c9722 This doesn't need ncurses headers installed in the target 2005-02-24 22:26:06 +00:00
docs refer to busybox as well 2005-02-21 22:13:13 +00:00
package Update to ISC dhcp 3.0.2 2005-02-24 19:36:18 +00:00
target target/device/Soekris/net4521/linux.mk should only be used when 2005-02-24 19:38:09 +00:00
toolchain This doesn't need ncurses headers installed in the target 2005-02-24 22:26:06 +00:00
.defconfig Major buildroot facelift, step one. 2004-10-09 01:06:03 +00:00
Config.in Small wording change 2005-02-07 22:31:56 +00:00
Makefile more changes towards better board support 2005-02-17 18:21:20 +00:00

docs/README

To build and use the buildroot stuff, do the following:

1) run 'make'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem.  Depending on which sortof
    root filesystem you selected, you may want to loop mount it,
    chroot into it, nfs mount it on your target device, burn it
    to flash, or whatever is appropriate for your target system.

You do not need to be root to build or run buildroot.  Have fun!

 -Erik

Please feed suggestions, bug reports, insults, and bribes back to:
	Erik Andersen <andersen@codepoet.org>