Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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Ned Ludd 035ddca8cb fakeroot 1.1.2 is no longer available, updated to 1.1.5. Reported by Karsten Kruse uclibc ml 2004-10-27 16:44:12 +00:00
package fakeroot 1.1.2 is no longer available, updated to 1.1.5. Reported by Karsten Kruse uclibc ml 2004-10-27 16:44:12 +00:00
sources ignore dl and patches dirs 2004-10-09 17:43:24 +00:00
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toolchain Allow selection of specific (supported) versions... specificly the 2.6.8 2004-10-27 08:55:52 +00:00
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Config.in Will McCammon writes: 2004-10-15 07:11:54 +00:00
Makefile Build the uClibc utils with the uClibc-targeted toolchain. 2004-10-15 08:26:30 +00:00
README update documentation a bit 2004-10-09 06:27:44 +00:00

README

To build and use the buildroot stuff, do the following:

1) run 'make'
2) select which packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiney new root filesystem.  Depending on which sortof
    root filesystem you selecter, you may want to loop mount it,
    chroot into it, loop mount it and then nfs mount that on your
    target device, burn it to flash, or whatever is appropriate
    for your target system.

You do not need to be root to build or run buildroot.  Have fun!

 -Erik

Please feed suggestions, bug reports, insults, and bribes back to:
	Erik Andersen <andersen@codepoet.org>