ARG img_version FROM godot-fedora:${img_version} ENV OSX_SDK=14.2 RUN dnf -y install --setopt=install_weak_deps=False \ automake autoconf bzip2-devel cmake gcc gcc-c++ libdispatch libicu-devel libtool \ libxml2-devel openssl-devel uuid-devel yasm && \ git clone --progress https://github.com/tpoechtrager/osxcross && \ cd /root/osxcross && \ git checkout ff8d100f3f026b4ffbe4ce96d8aac4ce06f1278b && \ curl -LO https://github.com/tpoechtrager/osxcross/pull/415.patch && \ git apply 415.patch && \ ln -s /root/files/MacOSX${OSX_SDK}.sdk.tar.xz /root/osxcross/tarballs && \ export UNATTENDED=1 && \ export SDK_VERSION=${OSX_SDK} && \ # Custom build Apple Clang to ensure compatibility. # Find the equivalent LLVM version for the SDK from: # https://en.wikipedia.org/wiki/Xcode#Toolchain_versions CLANG_VERSION=16.0.0 ENABLE_CLANG_INSTALL=1 INSTALLPREFIX=/usr ./build_apple_clang.sh && \ ./build.sh && \ ./build_compiler_rt.sh && \ rm -rf /root/osxcross/build ENV OSXCROSS_ROOT=/root/osxcross ENV PATH="/root/osxcross/target/bin:${PATH}" CMD /bin/bash