ARG img_version FROM godot-mono:${img_version} ARG mono_version RUN if [ -z "${mono_version}" ]; then printf "\n\nArgument mono_version is mandatory!\n\n"; exit 1; fi && \ dnf -y install --setopt=install_weak_deps=False \ java-openjdk && \ git clone --branch 2.0.10 --progress https://github.com/emscripten-core/emsdk emsdk_2.0.10 && \ cp -r emsdk_2.0.10 emsdk_1.39.9 && \ emsdk_2.0.10/emsdk install 2.0.10 && \ emsdk_2.0.10/emsdk activate 2.0.10 && \ emsdk_1.39.9/emsdk install 1.39.9 && \ emsdk_1.39.9/emsdk activate 1.39.9 && \ source /root/emsdk_1.39.9/emsdk_env.sh && \ cp -a /root/files/${mono_version} /root && \ cd /root/${mono_version} && \ export MONO_SOURCE_ROOT=/root/${mono_version} && \ cd /root/${mono_version}/godot-mono-builds && \ python3 patch_emscripten.py && \ python3 wasm.py configure -j --target=runtime && \ python3 wasm.py make -j --target=runtime && \ cd /root/${mono_version} && git clean -fdx && NOCONFIGURE=1 ./autogen.sh && \ cd /root/${mono_version}/godot-mono-builds && \ python3 bcl.py make -j --product wasm && \ cd /root && \ rm -rf /root/${mono_version} CMD /bin/bash